42 + server host (also use 42 playerinfo slots)
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1 changed files with 3 additions and 3 deletions
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@ -103,7 +103,7 @@ extern "C" {
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// Special Hashing.
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//#define NOFILEHASH
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//#define NOVERIFYIWADS
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#define NOVERIFYIWADS
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// Uncheck this to compile debugging code
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//#define RANGECHECK
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@ -201,7 +201,7 @@ extern char logfilename[1024];
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// The maximum number of players, multiplayer/networking.
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// NOTE: it needs more than this to increase the number of players...
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#define MAXPLAYERS 42
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#define MAXPLAYERS 43 // 42 + host slot
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#define PLAYERSMASK (MAXPLAYERS-1)
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#define MAXPLAYERNAME 21
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#define MAXSPLITSCREENPLAYERS 4 // Max number of players on a single computer
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@ -219,7 +219,7 @@ extern char logfilename[1024];
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#define ENCOREFADECOLOR 209 // 122
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// Master Server compatibility ONLY
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#define MSCOMPAT_MAXPLAYERS (32)
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#define MSCOMPAT_MAXPLAYERS (42)
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// State updates, number of tics / second.
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// NOTE: used to setup the timer rate, see I_StartupTimer().
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