Whoops missed this condition
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@ -446,7 +446,7 @@ static void K_BotItemSneaker(botdata_t *bd, const player_t *player)
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|| (stack && player->speedboost > (FRACUNIT/8)) // Have another type of boost (drafting)
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|| bd->itemconfirm > 4*TICRATE) // Held onto it for too long
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{
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if (((stack && player->sneakertimer < stacktime) || player->sneakertimer == 0) && !bd->itemwasdown)
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if (((sneakerstack && player->sneakertimer < stacktime) || player->sneakertimer == 0 || stack) && !bd->itemwasdown)
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{
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bd->itemdown = true;
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//bd->itemconfirm = 2*TICRATE;
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