Tri map records pt.1
This commit is contained in:
parent
14b1f52573
commit
0ab033c497
7 changed files with 108 additions and 71 deletions
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@ -158,7 +158,8 @@ void clear_levels(void)
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P_DeleteFlickies(nummapheaders);
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Z_Free(mapheaderinfo[nummapheaders]->mainrecord);
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for (SINT8 k = 0; k < MAXMAPRECORDS; k++)
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Z_Free(mapheaderinfo[nummapheaders]->mainrecord[k]);
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Patch_Free(mapheaderinfo[nummapheaders]->thumbnailPic);
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Patch_Free(mapheaderinfo[nummapheaders]->minimapPic);
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@ -376,7 +376,7 @@ struct mapheader_t
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void *minimapPic; ///< Lump data for the minimap graphic.
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UINT8 mapvisited; ///< A set of flags that says what we've done in the map.
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recorddata_t *mainrecord; ///< Stores best time attack data
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recorddata_t *mainrecord[3]; ///< Stores best time attack data
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cupheader_t *cup; ///< Cached cup
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142
src/g_game.c
142
src/g_game.c
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@ -453,57 +453,72 @@ consvar_t cv_deadzone[MAXSPLITSCREENPLAYERS] = {
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char player_names[MAXPLAYERS][MAXPLAYERNAME+1];
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INT32 player_name_changes[MAXPLAYERS];
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// What record should preset should we use?
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SINT8 G_RecordPresetIndex(void)
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{
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boolean rings = cv_dummyattackingrings.value;
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boolean stacking = cv_dummyattackingstacking.value;
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boolean chaining = cv_dummyattackingchaining.value;
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boolean slipdash = cv_dummyattackingslipdash.value;
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boolean purpledrift = cv_dummyattackingpurpledrift.value;
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if (!rings && !stacking && !chaining && !slipdash && !purpledrift)
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return 0;
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if (stacking && chaining && !rings && !slipdash && !purpledrift)
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return 1;
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if (rings && stacking && chaining && slipdash && purpledrift)
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return 2;
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return -1;
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}
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// Allocation for time and nights data
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void G_AllocMainRecordData(INT16 i)
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{
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SINT8 preset = G_RecordPresetIndex();
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if (preset == -1)
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return;
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if (i > nummapheaders || !mapheaderinfo[i])
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I_Error("G_AllocMainRecordData: Internal map ID %d not found (nummapheaders = %d)\n", i, nummapheaders);
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if (!mapheaderinfo[i]->mainrecord)
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mapheaderinfo[i]->mainrecord = Z_Malloc(sizeof(recorddata_t), PU_STATIC, NULL);
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memset(mapheaderinfo[i]->mainrecord, 0, sizeof(recorddata_t));
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if (!mapheaderinfo[i]->mainrecord[preset])
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mapheaderinfo[i]->mainrecord[preset] = Z_Malloc(sizeof(recorddata_t), PU_STATIC, NULL);
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memset(mapheaderinfo[i]->mainrecord[preset], 0, sizeof(recorddata_t));
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}
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// MAKE SURE YOU SAVE DATA BEFORE CALLING THIS
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void G_ClearRecords(void)
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{
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INT16 i;
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SINT8 preset = G_RecordPresetIndex();
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if (preset == -1)
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return;
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for (i = 0; i < nummapheaders; ++i)
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{
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if (mapheaderinfo[i]->mainrecord)
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if (mapheaderinfo[i]->mainrecord[preset])
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{
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Z_Free(mapheaderinfo[i]->mainrecord);
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mapheaderinfo[i]->mainrecord = NULL;
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Z_Free(mapheaderinfo[i]->mainrecord[preset]);
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mapheaderinfo[i]->mainrecord[preset] = NULL;
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}
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/*if (nightsrecords[i])
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{
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Z_Free(nightsrecords[i]);
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nightsrecords[i] = NULL;
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}*/
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}
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}
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// For easy retrieval of records
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tic_t G_GetBestTime(INT16 map)
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{
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if (!mapheaderinfo[map] || !mapheaderinfo[map]->mainrecord || mapheaderinfo[map]->mainrecord->time <= 0)
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SINT8 preset = G_RecordPresetIndex();
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if (!mapheaderinfo[map] || preset == -1 || !mapheaderinfo[map]->mainrecord[preset] || mapheaderinfo[map]->mainrecord[preset]->time <= 0)
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return (tic_t)UINT32_MAX;
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return mapheaderinfo[map]->mainrecord->time;
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return mapheaderinfo[map]->mainrecord[preset]->time;
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}
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// BE RIGHT BACK
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// Not needed
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/*
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tic_t G_GetBestLap(INT16 map)
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{
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if (!mapheaderinfo[map] || !mapheaderinfo[map]->mainrecord || mapheaderinfo[map]->mainrecord->lap <= 0)
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return (tic_t)UINT32_MAX;
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return mapheaderinfo[map]->mainrecord->lap;
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}
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*/
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boolean K_EmblemsEnabled(void)
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{
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if (cv_dummyattackingrings.value)
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@ -535,9 +550,13 @@ static void G_UpdateRecordReplays(void)
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char lastdemo[256], bestdemo[256];
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UINT8 earnedEmblems;
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int parts;
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SINT8 preset = G_RecordPresetIndex();
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if (preset == -1)
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return;
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// Record new best time
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if (!mapheaderinfo[gamemap-1]->mainrecord)
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if (!mapheaderinfo[gamemap-1]->mainrecord[preset])
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G_AllocMainRecordData(gamemap-1);
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if (players[consoleplayer].pflags & PF_NOCONTEST)
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@ -545,20 +564,20 @@ static void G_UpdateRecordReplays(void)
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players[consoleplayer].realtime = UINT32_MAX;
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}
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if (((mapheaderinfo[gamemap-1]->mainrecord->time == 0) || (players[consoleplayer].realtime < mapheaderinfo[gamemap-1]->mainrecord->time))
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if (((mapheaderinfo[gamemap-1]->mainrecord[preset]->time == 0) || (players[consoleplayer].realtime < mapheaderinfo[gamemap-1]->mainrecord[preset]->time))
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&& (players[consoleplayer].realtime < UINT32_MAX)) // DNF
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{
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mapheaderinfo[gamemap-1]->mainrecord->time = players[consoleplayer].realtime;
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mapheaderinfo[gamemap-1]->mainrecord[preset]->time = players[consoleplayer].realtime;
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}
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if (modeattacking == ATTACKING_TIME)
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{
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if ((mapheaderinfo[gamemap-1]->mainrecord->lap == 0) || (bestlap < mapheaderinfo[gamemap-1]->mainrecord->lap))
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mapheaderinfo[gamemap-1]->mainrecord->lap = bestlap;
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if ((mapheaderinfo[gamemap-1]->mainrecord[preset]->lap == 0) || (bestlap < mapheaderinfo[gamemap-1]->mainrecord[preset]->lap))
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mapheaderinfo[gamemap-1]->mainrecord[preset]->lap = bestlap;
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}
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else
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{
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mapheaderinfo[gamemap-1]->mainrecord->lap = 0;
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mapheaderinfo[gamemap-1]->mainrecord[preset]->lap = 0;
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}
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// Save demo!
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@ -4530,29 +4549,33 @@ void G_LoadGameData(void)
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mapnum = G_MapNumber(mapname);
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rtemp = READUINT8(save.p);
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rectime = (tic_t)READUINT32(save.p);
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reclap = (tic_t)READUINT32(save.p);
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if (mapnum < nummapheaders && mapheaderinfo[mapnum])
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for (SINT8 k = 0; k < MAXMAPRECORDS; k++)
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{
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// Valid mapheader, time to populate with record data.
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rectime = (tic_t)READUINT32(save.p);
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reclap = (tic_t)READUINT32(save.p);
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if ((mapheaderinfo[mapnum]->mapvisited = rtemp) & ~MV_MAX)
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goto datacorrupt;
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if (rectime || reclap)
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if (mapnum < nummapheaders && mapheaderinfo[mapnum])
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{
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G_AllocMainRecordData((INT16)i);
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mapheaderinfo[i]->mainrecord->time = rectime;
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mapheaderinfo[i]->mainrecord->lap = reclap;
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CONS_Printf("ID %d, Time = %d, Lap = %d\n", i, rectime/35, reclap/35);
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// Valid mapheader, time to populate with record data.
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if ((mapheaderinfo[mapnum]->mapvisited = rtemp) & ~MV_MAX)
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goto datacorrupt;
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if (rectime || reclap)
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{
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G_AllocMainRecordData((INT16)i);
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mapheaderinfo[i]->mainrecord[k]->time = rectime;
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mapheaderinfo[i]->mainrecord[k]->lap = reclap;
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CONS_Printf("Map Record %d, ID %d, Time = %d, Lap = %d\n", k, i, rectime/35, reclap/35);
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}
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}
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else
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{
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// Since it's not worth declaring the entire gamedata
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// corrupt over extra maps, we report and move on.
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//CONS_Alert(CONS_WARNING, "Map with lumpname %s does not exist, time record data will be discarded\n", mapname);
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}
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}
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else
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{
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// Since it's not worth declaring the entire gamedata
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// corrupt over extra maps, we report and move on.
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//CONS_Alert(CONS_WARNING, "Map with lumpname %s does not exist, time record data will be discarded\n", mapname);
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}
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}
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@ -4658,15 +4681,18 @@ void G_SaveGameData(void)
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WRITEUINT8(save.p, (mapheaderinfo[i]->mapvisited & MV_MAX));
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if (mapheaderinfo[i]->mainrecord)
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for (SINT8 k = 0; k < MAXMAPRECORDS; k++)
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{
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WRITEUINT32(save.p, mapheaderinfo[i]->mainrecord->time);
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WRITEUINT32(save.p, mapheaderinfo[i]->mainrecord->lap);
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}
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else
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{
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WRITEUINT32(save.p, 0);
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WRITEUINT32(save.p, 0);
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if (mapheaderinfo[i]->mainrecord[k])
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{
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WRITEUINT32(save.p, mapheaderinfo[i]->mainrecord[k]->time);
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WRITEUINT32(save.p, mapheaderinfo[i]->mainrecord[k]->lap);
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}
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else
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{
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WRITEUINT32(save.p, 0);
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WRITEUINT32(save.p, 0);
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}
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}
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}
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@ -249,7 +249,8 @@ void G_SetGamestate(gamestate_t newstate);
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boolean G_GamestateUsesLevel(void);
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// Gamedata record shit
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#define MAXMAPRECORDS 25
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#define MAXMAPRECORDS 3
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SINT8 G_RecordPresetIndex(void);
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void G_AllocMainRecordData(INT16 i);
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void G_ClearRecords(void);
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@ -538,12 +538,13 @@ UINT8 M_GotLowEnoughTime(INT32 tictime)
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for (i = 0; i < nummapheaders; ++i)
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{
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SINT8 preset = G_RecordPresetIndex();
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if (!mapheaderinfo[i] || (mapheaderinfo[i]->menuflags & LF2_NOTIMEATTACK))
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continue;
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if (!mapheaderinfo[i]->mainrecord || !mapheaderinfo[i]->mainrecord->time)
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if (!mapheaderinfo[i]->mainrecord[preset] || !mapheaderinfo[i]->mainrecord[preset]->time)
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return false;
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else if ((curtics += mapheaderinfo[i]->mainrecord->time) > tictime)
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else if ((curtics += mapheaderinfo[i]->mainrecord[preset]->time) > tictime)
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return false;
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}
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return true;
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12
src/m_menu.c
12
src/m_menu.c
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@ -5211,19 +5211,20 @@ static void M_DrawStatsMaps(void)
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INT16 mnum;
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extraemblem_t *exemblem;
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boolean dotopname = true, dobottomarrow = (location < statsMax);
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SINT8 preset = G_RecordPresetIndex();
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for (j = 0; j < nummapheaders; j++)
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{
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if (!mapheaderinfo[j] || (mapheaderinfo[j]->menuflags & LF2_NOTIMEATTACK))
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continue;
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if (!mapheaderinfo[j]->mainrecord || mapheaderinfo[j]->mainrecord->time <= 0)
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if (!mapheaderinfo[j]->mainrecord[preset] || mapheaderinfo[j]->mainrecord[preset]->time <= 0)
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{
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mapsunfinished++;
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continue;
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}
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besttime += mapheaderinfo[j]->mainrecord->time;
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besttime += mapheaderinfo[j]->mainrecord[preset]->time;
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}
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V_DrawString(20, 42, highlightflags, "Combined time records:");
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@ -5575,6 +5576,7 @@ void M_DrawTimeAttackMenu(void)
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{
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INT32 i, x, y, cursory = 0;
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UINT16 dispstatus;
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SINT8 preset = G_RecordPresetIndex();
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//S_ChangeMusicInternal("racent", true); // Eww, but needed for when user hits escape during demo playback
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@ -5663,10 +5665,10 @@ void M_DrawTimeAttackMenu(void)
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{
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INT32 dupadjust = (vid.width/vid.dupx);
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tic_t lap = 0, time = 0;
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if (mapheaderinfo[cv_nextmap.value-1]->mainrecord)
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if (mapheaderinfo[cv_nextmap.value-1]->mainrecord[preset])
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{
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lap = mapheaderinfo[cv_nextmap.value-1]->mainrecord->lap;
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time = mapheaderinfo[cv_nextmap.value-1]->mainrecord->time;
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lap = mapheaderinfo[cv_nextmap.value-1]->mainrecord[preset]->lap;
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time = mapheaderinfo[cv_nextmap.value-1]->mainrecord[preset]->time;
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}
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V_DrawFill((BASEVIDWIDTH - dupadjust)>>1, 78, dupadjust, 36, 159);
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@ -448,8 +448,11 @@ static void P_ClearSingleMapHeaderInfo(INT16 num)
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#endif
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mapheaderinfo[num]->mapvisited = 0;
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Z_Free(mapheaderinfo[num]->mainrecord);
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mapheaderinfo[num]->mainrecord = NULL;
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for (int j = 0; j < MAXMAPRECORDS; j++)
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{
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Z_Free(mapheaderinfo[num]->mainrecord[j]);
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mapheaderinfo[num]->mainrecord[j] = NULL;
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}
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mapheaderinfo[num]->customopts = NULL;
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mapheaderinfo[num]->numCustomOptions = 0;
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@ -503,7 +506,10 @@ void P_AllocMapHeader(INT16 i)
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mapheaderinfo[i]->thumbnailPic = NULL;
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mapheaderinfo[i]->minimapPic = NULL;
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mapheaderinfo[i]->cup = NULL;
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mapheaderinfo[i]->mainrecord = NULL;
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for (int j = 0; j < MAXMAPRECORDS; j++)
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{
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mapheaderinfo[i]->mainrecord[j] = NULL;
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}
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mapheaderinfo[i]->flickies = NULL;
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nummapheaders++;
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}
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