From 079598b1951539e8da8014e480fb8d6420bfbd04 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Sat, 22 Nov 2025 07:56:07 -0500 Subject: [PATCH] Pulse Ring usage on low motor --- src/p_tick.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_tick.c b/src/p_tick.c index a52471cf9..e00f9dd7f 100644 --- a/src/p_tick.c +++ b/src/p_tick.c @@ -628,7 +628,7 @@ static void P_DeviceRumbleTick(void) && player->rings < player->rings+1) ) { - high = CLAMP((high + FRACUNIT / 256), 0, UINT16_MAX); + low = CLAMP((low + FRACUNIT / 256), 0, UINT16_MAX); } // hack alert! i just dont want this thing constantly resetting the rumble lol