diff --git a/src/p_enemy.c b/src/p_enemy.c index ee3a10200..c3f6944d9 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -8168,7 +8168,7 @@ void A_StateRangeByParameter(mobj_t *actor) INT32 locvar2 = var2; UINT8 parameter = (actor->spawnpoint ? actor->spawnpoint->extrainfo : 0); - if (LUA_CallAction(A_STATERANGEBYANGLE, actor)) + if (LUA_CallAction(A_STATERANGEBYPARAMETER, actor)) return; if (locvar2 - locvar1 < 0)