2.1 palette pt 2.5: more menu stuff
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771938161a
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1 changed files with 4 additions and 4 deletions
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@ -5920,7 +5920,7 @@ static void M_DrawReplayStartMenu(void)
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}
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}
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V_DrawFill(10, 10, 300, 60, V_SNAPTOTOP|159);
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V_DrawFill(10, 10, 300, 60, V_SNAPTOTOP|239);
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DrawReplayHutReplayInfo();
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V_DrawString(10, 72, V_SNAPTOTOP|highlightflags|V_ALLOWLOWERCASE, demolist[dir_on[menudepthleft]].title);
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@ -7966,7 +7966,7 @@ void M_DrawTimeAttackMenu(void)
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time = mainrecords[cv_nextmap.value-1]->time;
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}
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V_DrawFill((BASEVIDWIDTH - dupadjust)>>1, 78, dupadjust, 36, 159);
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V_DrawFill((BASEVIDWIDTH - dupadjust)>>1, 78, dupadjust, 36, 239);
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if (levellistmode != LLM_BREAKTHECAPSULES)
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{
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@ -9162,7 +9162,7 @@ Update the maxplayers label...
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#ifndef NONET
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y += MP_MainMenu[8].alphaKey;
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V_DrawFill(x+5, y+4+5, /*16*8 + 6,*/ BASEVIDWIDTH - 2*(x+5), 8+6, 159);
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V_DrawFill(x+5, y+4+5, /*16*8 + 6,*/ BASEVIDWIDTH - 2*(x+5), 8+6, 239);
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// draw name string
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V_DrawString(x+8,y+12, V_ALLOWLOWERCASE, setupm_ip);
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@ -9662,7 +9662,7 @@ static void M_DrawSetupMultiPlayerMenu(void)
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flags |= V_FLIP; // This sprite is left/right flipped!
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// draw box around guy
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V_DrawFill(mx + 43 - (charw/2), my+65, charw, 84, 159);
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V_DrawFill(mx + 43 - (charw/2), my+65, charw, 84, 239);
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// draw player sprite
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if (setupm_fakecolor->color) // inverse should never happen
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