I'ma jumpstart this
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@ -201,7 +201,7 @@ extern char logfilename[1024];
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// The maximum number of players, multiplayer/networking.
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// NOTE: it needs more than this to increase the number of players...
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#define MAXPLAYERS 16
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#define MAXPLAYERS 32
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#define PLAYERSMASK (MAXPLAYERS-1)
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#define MAXPLAYERNAME 21
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#define MAXSPLITSCREENPLAYERS 4 // Max number of players on a single computer
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