xrjamfeb2025/assets/meshes/teleport/teleport_area_metal.tres

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[gd_resource type="StandardMaterial3D" format=3 uid="uid://k4vatr17hqlp"]
[resource]
albedo_color = Color(0.677504, 0.784652, 1, 1)
metallic = 1.0
metallic_specular = 1.0
roughness = 0.25