48 lines
1.6 KiB
Text
48 lines
1.6 KiB
Text
[gd_scene load_steps=7 format=3 uid="uid://cibwlfqvmirgb"]
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[ext_resource type="Script" path="res://scenes/ambient_particles.gd" id="1_2vs80"]
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[sub_resource type="Curve" id="Curve_4ehg2"]
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_data = [Vector2(0.0015674, 0), 0.0, 0.0, 0, 0, Vector2(0.23511, 1), -0.0427111, -0.0427111, 0, 0, Vector2(0.634796, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 4
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[sub_resource type="CurveTexture" id="CurveTexture_bdt6v"]
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curve = SubResource("Curve_4ehg2")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_afs4e"]
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emission_shape = 3
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emission_box_extents = Vector3(2, 2, 2)
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spread = 180.0
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initial_velocity_min = 0.01
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initial_velocity_max = 0.03
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gravity = Vector3(0, 0, 0)
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scale_curve = SubResource("CurveTexture_bdt6v")
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turbulence_noise_strength = 0.1
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turbulence_noise_scale = 4.714
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gxwyq"]
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shading_mode = 2
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emission_enabled = true
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emission = Color(1, 1, 1, 1)
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emission_energy_multiplier = 0.1
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billboard_mode = 1
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billboard_keep_scale = true
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distance_fade_mode = 2
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distance_fade_min_distance = 1.5
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distance_fade_max_distance = 2.0
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[sub_resource type="QuadMesh" id="QuadMesh_f40pn"]
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material = SubResource("StandardMaterial3D_gxwyq")
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size = Vector2(0.005, 0.005)
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[node name="AmbientParticles" type="GPUParticles3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1)
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cast_shadow = 0
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gi_mode = 0
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amount = 2000
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lifetime = 3.0
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preprocess = 3.0
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randomness = 0.28
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process_material = SubResource("ParticleProcessMaterial_afs4e")
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draw_pass_1 = SubResource("QuadMesh_f40pn")
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script = ExtResource("1_2vs80")
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