xrjamfeb2025/assets/Materials/Liquid Gray.tres

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[gd_resource type="StandardMaterial3D" format=3 uid="uid://cm48kdbb2xphc"]
[resource]
resource_name = "Emission"
shading_mode = 0
albedo_color = Color(0.452566, 0.377498, 0.362154, 1)