101 lines
3.2 KiB
Text
101 lines
3.2 KiB
Text
; Engine configuration file.
|
|
; It's best edited using the editor UI and not directly,
|
|
; since the parameters that go here are not all obvious.
|
|
;
|
|
; Format:
|
|
; [section] ; section goes between []
|
|
; param=value ; assign values to parameters
|
|
|
|
config_version=5
|
|
|
|
[application]
|
|
|
|
config/name="Syneed"
|
|
config/description="Formerly Sneeditorium's. gpu particle system puzzle game."
|
|
config/version="0.1"
|
|
run/main_scene="res://demo_staging.tscn"
|
|
config/features=PackedStringArray("4.3")
|
|
config/icon="res://icon.png"
|
|
|
|
[autoload]
|
|
|
|
XRToolsUserSettings="*res://addons/godot-xr-tools/user_settings/user_settings.gd"
|
|
XRToolsRumbleManager="*res://addons/godot-xr-tools/rumble/rumble_manager.gd"
|
|
DebugCam="*res://addons/debug_camera/scripts/DebugCamAutoload.gd"
|
|
PerformanceSettingsSingleton="*res://scenes/performance_settings/performance_settings.gd"
|
|
|
|
[editor]
|
|
|
|
version_control/plugin_name="GitPlugin"
|
|
version_control/autoload_on_startup=true
|
|
|
|
[editor_plugins]
|
|
|
|
enabled=PackedStringArray("res://addons/debug_camera/plugin.cfg", "res://addons/godot-xr-toggle/plugin.cfg", "res://addons/godot-xr-tools/plugin.cfg")
|
|
|
|
[filesystem]
|
|
|
|
import/blender/enabled=false
|
|
|
|
[gdnative]
|
|
|
|
singletons=["res://addons/godot-openxr/config/godot_openxr.gdnlib"]
|
|
|
|
[gui]
|
|
|
|
common/drop_mouse_on_gui_input_disabled=true
|
|
|
|
[input]
|
|
|
|
action_sprint={
|
|
"deadzone": 0.5,
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
action_crouch={
|
|
"deadzone": 0.5,
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
trigger_left={
|
|
"deadzone": 0.5,
|
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
|
]
|
|
}
|
|
|
|
[layer_names]
|
|
|
|
3d_render/layer_1="static geometry"
|
|
3d_render/layer_2="manipulators"
|
|
3d_render/layer_3="targets"
|
|
3d_render/layer_20="particle_collision_proxy"
|
|
3d_physics/layer_1="Static World"
|
|
3d_physics/layer_2="Dynamic World"
|
|
3d_physics/layer_3="Pickable Objects"
|
|
3d_physics/layer_4="Wall Walking"
|
|
3d_physics/layer_5="Grappling Target"
|
|
3d_physics/layer_17="Held Objects"
|
|
3d_physics/layer_18="Player Hands"
|
|
3d_physics/layer_19="Grab Handles"
|
|
3d_physics/layer_20="Player Body"
|
|
3d_physics/layer_21="Pointable Objects"
|
|
3d_physics/layer_22="Hand Pose Areas"
|
|
3d_physics/layer_23="UI Objects"
|
|
|
|
[physics]
|
|
|
|
3d/solver/contact_max_allowed_penetration=0.001
|
|
|
|
[rendering]
|
|
|
|
textures/vram_compression/import_etc2_astc=true
|
|
limits/time/time_rollover_secs=30.0
|
|
anti_aliasing/quality/use_debanding=true
|
|
|
|
[xr]
|
|
|
|
openxr/enabled=true
|
|
openxr/foveation_level=3
|
|
openxr/foveation_dynamic=true
|
|
openxr/extensions/hand_tracking=false
|
|
shaders/enabled=true
|