44 lines
1.5 KiB
Text
44 lines
1.5 KiB
Text
[gd_scene load_steps=8 format=3 uid="uid://g4esih4vcves"]
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[ext_resource type="PackedScene" uid="uid://clujaf3u776a3" path="res://addons/godot-xr-tools/objects/viewport_2d_in_3d.tscn" id="1_t65qq"]
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[ext_resource type="PackedScene" uid="uid://m1twp7r5vtv0" path="res://scenes/level_select.tscn" id="2_ju2uv"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wt13n"]
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shading_mode = 0
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[sub_resource type="QuadMesh" id="QuadMesh_3x3hc"]
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resource_local_to_scene = true
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size = Vector2(2, 2)
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[sub_resource type="ViewportTexture" id="ViewportTexture_whqpc"]
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viewport_path = NodePath("Viewport")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ubces"]
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shading_mode = 0
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albedo_texture = SubResource("ViewportTexture_whqpc")
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[sub_resource type="BoxShape3D" id="BoxShape3D_803iy"]
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resource_local_to_scene = true
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size = Vector3(2, 2, 0.02)
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[node name="LevelSelect3D" instance=ExtResource("1_t65qq")]
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screen_size = Vector2(2, 2)
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scene = ExtResource("2_ju2uv")
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viewport_size = Vector2(200, 200)
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update_mode = 2
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material = SubResource("StandardMaterial3D_wt13n")
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scene_properties_keys = PackedStringArray()
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[node name="Viewport" parent="." index="0"]
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size = Vector2i(200, 200)
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[node name="Screen" parent="." index="1"]
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mesh = SubResource("QuadMesh_3x3hc")
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surface_material_override/0 = SubResource("StandardMaterial3D_ubces")
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[node name="StaticBody3D" parent="." index="2"]
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screen_size = Vector2(2, 2)
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viewport_size = Vector2(200, 200)
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[node name="CollisionShape3D" parent="StaticBody3D" index="0"]
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shape = SubResource("BoxShape3D_803iy")
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