[gd_scene load_steps=11 format=3 uid="uid://clta811tt773x"] [ext_resource type="PackedScene" uid="uid://c8l60rnugru40" path="res://addons/godot-xr-tools/objects/pickable.tscn" id="1"] [ext_resource type="Material" path="res://assets/wahooney.itch.io/brown_grid_triplanar.tres" id="2"] [ext_resource type="PackedScene" uid="uid://c25yxb0vt53vc" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_left.tscn" id="2_qhto0"] [ext_resource type="Script" path="res://addons/godot-xr-tools/objects/highlight/highlight_visible.gd" id="3"] [ext_resource type="PackedScene" uid="uid://ctw7nbntd5pcj" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_right.tscn" id="3_0q4lf"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_bv5s3"] bounce = 0.8 [sub_resource type="SphereShape3D" id="2"] margin = 0.01 radius = 0.2 [sub_resource type="SphereMesh" id="3"] radius = 0.2 height = 0.4 radial_segments = 16 rings = 7 [sub_resource type="SphereMesh" id="4"] flip_faces = true radius = 0.21 height = 0.42 radial_segments = 16 rings = 7 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qeoic"] shading_mode = 0 albedo_color = Color(1, 1, 0, 1) [node name="GrabBall" instance=ExtResource("1")] collision_mask = 720903 mass = 10.0 physics_material_override = SubResource("PhysicsMaterial_bv5s3") ranged_grab_method = 2 second_hand_grab = 2 [node name="GrabPointHandLeft" parent="." index="0" instance=ExtResource("2_qhto0")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.19, 0.04, -0.065) [node name="GrabPointHandRight" parent="." index="1" instance=ExtResource("3_0q4lf")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.19, 0.04, -0.065) visible = true [node name="CollisionShape3D" parent="." index="2"] shape = SubResource("2") [node name="MeshInstance3D" type="MeshInstance3D" parent="." index="3"] mesh = SubResource("3") surface_material_override/0 = ExtResource("2") [node name="GrabHighlight" type="Node3D" parent="." index="4"] script = ExtResource("3") [node name="MeshInstance3D" type="MeshInstance3D" parent="GrabHighlight" index="0"] mesh = SubResource("4") skeleton = NodePath("../../MeshInstance3D") surface_material_override/0 = SubResource("StandardMaterial3D_qeoic")