[gd_scene load_steps=7 format=3 uid="uid://bifpsyvpcem3a"] [ext_resource type="Script" path="res://scenes/manipulator.gd" id="1_g7g3k"] [ext_resource type="PackedScene" uid="uid://c25yxb0vt53vc" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_left.tscn" id="2_nqt0c"] [ext_resource type="PackedScene" uid="uid://ctw7nbntd5pcj" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_right.tscn" id="3_luhd1"] [sub_resource type="SphereShape3D" id="SphereShape3D_f261g"] radius = 0.1 [sub_resource type="SphereMesh" id="SphereMesh_mou0a"] radius = 0.1 height = 0.2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ljyno"] albedo_color = Color(0, 0.470085, 0.308113, 1) emission_enabled = true emission = Color(1.44392e-06, 0.591371, 0.38197, 1) emission_energy_multiplier = 0.22 [node name="Manipulator" type="RigidBody3D"] collision_layer = 4 collision_mask = 196615 lock_rotation = true freeze = true freeze_mode = 1 script = ExtResource("1_g7g3k") ranged_grab_method = 0 second_hand_grab = 1 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_f261g") [node name="Visual" type="MeshInstance3D" parent="."] layers = 2 mesh = SubResource("SphereMesh_mou0a") surface_material_override/0 = SubResource("StandardMaterial3D_ljyno") [node name="GrabPointHandLeft" parent="." instance=ExtResource("2_nqt0c")] [node name="GrabPointHandRight" parent="." instance=ExtResource("3_luhd1")]