@icon("res://addons/godot-xr-tools/editor/icons/rumble.svg") class_name XRToolsRumbleEvent extends Resource ## XR Tools Rumble Event Resource ## Strength of the rumbling @export_range(0, 1, 0.10) var magnitude: float = 0.5 ## Whether the rumble can be active during a tree pause @export var active_during_pause: bool = false @export_category("Timing") ## Whether the rumble continues until cleared @export var indefinite: bool = false ## Time to rumble (unless indefinite) @export_range(10, 4000, 10) var duration_ms: int = 300