[gd_scene load_steps=45 format=3 uid="uid://b5o25nkvyv8ho"] [ext_resource type="PackedScene" uid="uid://qbmx03iibuuu" path="res://addons/godot-xr-tools/staging/scene_base.tscn" id="1"] [ext_resource type="Material" path="res://assets/wahooney.itch.io/green_grid_triplanar.tres" id="2"] [ext_resource type="Script" path="res://scenes/demo_scene_base.gd" id="2_nlk8r"] [ext_resource type="PackedScene" uid="uid://diyu06cw06syv" path="res://addons/godot-xr-tools/player/player_body.tscn" id="3"] [ext_resource type="PackedScene" uid="uid://bx1xdisoqo1f6" path="res://addons/godot-xr-tools/hands/scenes/lowpoly/left_tac_glove_low.tscn" id="4"] [ext_resource type="Material" uid="uid://p0q2df2dmy62" path="res://addons/godot-xr-tools/hands/materials/ghost_hand.tres" id="4_3wr22"] [ext_resource type="PackedScene" uid="uid://bl2nuu3qhlb5k" path="res://addons/godot-xr-tools/functions/movement_direct.tscn" id="5"] [ext_resource type="PackedScene" uid="uid://drs4eeq721ojn" path="res://addons/godot-xr-tools/functions/movement_sprint.tscn" id="6"] [ext_resource type="PackedScene" uid="uid://bjcxf427un2wp" path="res://addons/godot-xr-tools/player/poke/poke.tscn" id="6_1i0ij"] [ext_resource type="PackedScene" uid="uid://c2q5phg8w08o" path="res://addons/godot-xr-tools/functions/movement_jump.tscn" id="7"] [ext_resource type="PackedScene" uid="uid://b4ysuy43poobf" path="res://addons/godot-xr-tools/functions/function_pickup.tscn" id="8"] [ext_resource type="PackedScene" uid="uid://clt88d5d1dje4" path="res://addons/godot-xr-tools/functions/movement_crouch.tscn" id="9"] [ext_resource type="PackedScene" uid="uid://chumpejwiub7f" path="res://addons/godot-xr-tools/hands/scenes/lowpoly/right_tac_glove_low.tscn" id="10"] [ext_resource type="PackedScene" uid="uid://c78tjrtiyqna8" path="res://addons/godot-xr-tools/functions/movement_grapple.tscn" id="11"] [ext_resource type="PackedScene" uid="uid://bk6ban0hctyym" path="res://addons/godot-xr-tools/functions/movement_wall_walk.tscn" id="12"] [ext_resource type="PackedScene" uid="uid://bwr0eqi231lf0" path="res://assets/meshes/control_pad/control_pad_location_left.tscn" id="12_wdnff"] [ext_resource type="PackedScene" uid="uid://bgts3vpmjn6bb" path="res://addons/godot-xr-tools/functions/movement_wind.tscn" id="13"] [ext_resource type="PackedScene" uid="uid://b6bk2pj8vbj28" path="res://addons/godot-xr-tools/functions/movement_turn.tscn" id="16"] [ext_resource type="PackedScene" uid="uid://deyk5frilshws" path="res://assets/meshes/control_pad/control_pad_location_right.tscn" id="16_k5a7v"] [ext_resource type="PackedScene" uid="uid://cvokcudrffkgc" path="res://addons/godot-xr-tools/functions/movement_glide.tscn" id="17"] [ext_resource type="PackedScene" uid="uid://bxm1ply47vaan" path="res://addons/godot-xr-tools/functions/movement_climb.tscn" id="18"] [ext_resource type="Environment" uid="uid://dd1kfsedti62a" path="res://scenes/sphere_world_demo/environments/constellations.tres" id="19"] [ext_resource type="PackedScene" uid="uid://3a6wjr3a13vd" path="res://assets/meshes/teleport/teleport.tscn" id="20"] [ext_resource type="Texture2D" uid="uid://ckw6nliyayo6a" path="res://scenes/main_menu/return to main menu.png" id="21"] [ext_resource type="PackedScene" uid="uid://dpjfart2qg8k7" path="res://assets/meshes/mound/mound.tscn" id="22"] [ext_resource type="PackedScene" uid="uid://ct3p5sgwvkmva" path="res://assets/meshes/control_pad/control_pad.tscn" id="22_ri5hh"] [ext_resource type="PackedScene" uid="uid://bdc23valbh8gf" path="res://assets/meshes/ramps/ramps.tscn" id="23"] [ext_resource type="PackedScene" uid="uid://bu7s5v5ygr0aa" path="res://scenes/sphere_world_demo/objects/donut.tscn" id="23_nox6a"] [ext_resource type="PackedScene" uid="uid://cutuj4o2r75tg" path="res://scenes/sphere_world_demo/objects/tower.tscn" id="24"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_qcqau"] animation = &"Grip" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_51gwd"] animation = &"Grip" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_fd23s"] filter_enabled = true filters = ["Armature/Skeleton3D:Little_Distal_L", "Armature/Skeleton3D:Little_Intermediate_L", "Armature/Skeleton3D:Little_Metacarpal_L", "Armature/Skeleton3D:Little_Proximal_L", "Armature/Skeleton3D:Middle_Distal_L", "Armature/Skeleton3D:Middle_Intermediate_L", "Armature/Skeleton3D:Middle_Metacarpal_L", "Armature/Skeleton3D:Middle_Proximal_L", "Armature/Skeleton3D:Ring_Distal_L", "Armature/Skeleton3D:Ring_Intermediate_L", "Armature/Skeleton3D:Ring_Metacarpal_L", "Armature/Skeleton3D:Ring_Proximal_L", "Armature/Skeleton3D:Thumb_Distal_L", "Armature/Skeleton3D:Thumb_Metacarpal_L", "Armature/Skeleton3D:Thumb_Proximal_L", "Armature/Skeleton:Little_Distal_L", "Armature/Skeleton:Little_Intermediate_L", "Armature/Skeleton:Little_Proximal_L", "Armature/Skeleton:Middle_Distal_L", "Armature/Skeleton:Middle_Intermediate_L", "Armature/Skeleton:Middle_Proximal_L", "Armature/Skeleton:Ring_Distal_L", "Armature/Skeleton:Ring_Intermediate_L", "Armature/Skeleton:Ring_Proximal_L", "Armature/Skeleton:Thumb_Distal_L", "Armature/Skeleton:Thumb_Proximal_L"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vv358"] animation = &"Grip 5" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_cqvvu"] filter_enabled = true filters = ["Armature/Skeleton3D:Index_Distal_L", "Armature/Skeleton3D:Index_Intermediate_L", "Armature/Skeleton3D:Index_Metacarpal_L", "Armature/Skeleton3D:Index_Proximal_L", "Armature/Skeleton:Index_Distal_L", "Armature/Skeleton:Index_Intermediate_L", "Armature/Skeleton:Index_Proximal_L"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_uwsp2"] graph_offset = Vector2(-536, 11) nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_qcqau") nodes/ClosedHand1/position = Vector2(-600, 300) nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_51gwd") nodes/ClosedHand2/position = Vector2(-360, 300) nodes/Grip/node = SubResource("AnimationNodeBlend2_fd23s") nodes/Grip/position = Vector2(0, 20) nodes/OpenHand/node = SubResource("AnimationNodeAnimation_vv358") nodes/OpenHand/position = Vector2(-600, 100) nodes/Trigger/node = SubResource("AnimationNodeBlend2_cqvvu") nodes/Trigger/position = Vector2(-360, 20) node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h1uox"] animation = &"Grip" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_y11tb"] animation = &"Grip" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_5traq"] filter_enabled = true filters = ["Armature/Skeleton3D:Little_Distal_R", "Armature/Skeleton3D:Little_Intermediate_R", "Armature/Skeleton3D:Little_Metacarpal_R", "Armature/Skeleton3D:Little_Proximal_R", "Armature/Skeleton3D:Middle_Distal_R", "Armature/Skeleton3D:Middle_Intermediate_R", "Armature/Skeleton3D:Middle_Metacarpal_R", "Armature/Skeleton3D:Middle_Proximal_R", "Armature/Skeleton3D:Ring_Distal_R", "Armature/Skeleton3D:Ring_Intermediate_R", "Armature/Skeleton3D:Ring_Metacarpal_R", "Armature/Skeleton3D:Ring_Proximal_R", "Armature/Skeleton3D:Thumb_Distal_R", "Armature/Skeleton3D:Thumb_Metacarpal_R", "Armature/Skeleton3D:Thumb_Proximal_R", "Armature/Skeleton:Little_Distal_R", "Armature/Skeleton:Little_Intermediate_R", "Armature/Skeleton:Little_Proximal_R", "Armature/Skeleton:Middle_Distal_R", "Armature/Skeleton:Middle_Intermediate_R", "Armature/Skeleton:Middle_Proximal_R", "Armature/Skeleton:Ring_Distal_R", "Armature/Skeleton:Ring_Intermediate_R", "Armature/Skeleton:Ring_Proximal_R", "Armature/Skeleton:Thumb_Distal_R", "Armature/Skeleton:Thumb_Proximal_R"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_xsit7"] animation = &"Grip 5" [sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_rawop"] filter_enabled = true filters = ["Armature/Skeleton3D:Index_Distal_R", "Armature/Skeleton3D:Index_Intermediate_R", "Armature/Skeleton3D:Index_Metacarpal_R", "Armature/Skeleton3D:Index_Proximal_R", "Armature/Skeleton:Index_Distal_R", "Armature/Skeleton:Index_Intermediate_R", "Armature/Skeleton:Index_Proximal_R"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_lp4qd"] graph_offset = Vector2(-552.664, 107.301) nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_h1uox") nodes/ClosedHand1/position = Vector2(-600, 300) nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_y11tb") nodes/ClosedHand2/position = Vector2(-360, 300) nodes/Grip/node = SubResource("AnimationNodeBlend2_5traq") nodes/Grip/position = Vector2(0, 40) nodes/OpenHand/node = SubResource("AnimationNodeAnimation_xsit7") nodes/OpenHand/position = Vector2(-600, 100) nodes/Trigger/node = SubResource("AnimationNodeBlend2_rawop") nodes/Trigger/position = Vector2(-360, 40) node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"] [sub_resource type="SphereMesh" id="1"] material = ExtResource("2") radius = 50.0 height = 100.0 [sub_resource type="SphereShape3D" id="2"] radius = 50.0 [sub_resource type="SphereShape3D" id="3"] radius = 80.0 [node name="SphereWorldDemo" instance=ExtResource("1")] script = ExtResource("2_nlk8r") [node name="WorldEnvironment" type="WorldEnvironment" parent="." index="0"] environment = ExtResource("19") [node name="XROrigin3D" parent="." index="1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, 0) [node name="LeftHand" parent="XROrigin3D/LeftHand" index="0" instance=ExtResource("4")] hand_material_override = ExtResource("4_3wr22") [node name="Skeleton3D" parent="XROrigin3D/LeftHand/LeftHand/Hand_Glove_low_L/Armature" index="0"] bones/1/rotation = Quaternion(0.323537, -2.56577e-05, -0.0272204, 0.945824) bones/2/rotation = Quaternion(-0.0904441, -0.0415175, -0.166293, 0.981042) bones/3/rotation = Quaternion(-0.0466199, 0.020971, 0.0103276, 0.998639) bones/5/rotation = Quaternion(-0.00128455, -0.0116081, -0.0168259, 0.99979) bones/6/rotation = Quaternion(0.102925, -0.00993208, -0.00794417, 0.994608) bones/7/rotation = Quaternion(-0.012859, -0.0236108, -0.323258, 0.945929) bones/8/rotation = Quaternion(0.0120575, -0.00929194, -0.247472, 0.968775) bones/10/rotation = Quaternion(-0.0357539, -0.000400032, 0.00636764, 0.99934) bones/11/rotation = Quaternion(-0.00264964, -0.00114471, -0.125992, 0.992027) bones/12/rotation = Quaternion(0.0394225, 0.00193393, -0.228074, 0.972843) bones/13/rotation = Quaternion(-0.0123395, -0.00881294, -0.280669, 0.959685) bones/15/rotation = Quaternion(-0.0702656, 0.0101908, -0.0243307, 0.99718) bones/16/rotation = Quaternion(-0.0320634, -0.00223624, -0.0686366, 0.997124) bones/17/rotation = Quaternion(0.0253452, 0.00812462, -0.249005, 0.968136) bones/18/rotation = Quaternion(0.00252232, 0.00788073, -0.243204, 0.96994) bones/20/rotation = Quaternion(-0.0917369, 0.0203027, -0.010183, 0.995524) bones/21/rotation = Quaternion(-0.0625182, -0.00022572, -0.115393, 0.991351) bones/22/rotation = Quaternion(0.0585786, 0.0216483, -0.269905, 0.96086) bones/23/rotation = Quaternion(0.00687177, -0.00357275, -0.211953, 0.977249) [node name="mesh_Glove_low_L" parent="XROrigin3D/LeftHand/LeftHand/Hand_Glove_low_L/Armature/Skeleton3D" index="0"] material_override = ExtResource("4_3wr22") [node name="BoneAttachment3D" type="BoneAttachment3D" parent="XROrigin3D/LeftHand/LeftHand/Hand_Glove_low_L/Armature/Skeleton3D" index="1"] transform = Transform3D(0.54083, 0.840813, -0.0231736, -0.0826267, 0.0805243, 0.993322, 0.837064, -0.535303, 0.113023, 0.039902, 0.0402828, -0.150096) bone_name = "Index_Tip_L" bone_idx = 9 [node name="Poke" parent="XROrigin3D/LeftHand/LeftHand/Hand_Glove_low_L/Armature/Skeleton3D/BoneAttachment3D" index="0" instance=ExtResource("6_1i0ij")] layer = 0 mask = 4194304 push_bodies = false [node name="AnimationTree" parent="XROrigin3D/LeftHand/LeftHand" index="1"] tree_root = SubResource("AnimationNodeBlendTree_uwsp2") [node name="FunctionPickup" parent="XROrigin3D/LeftHand" index="1" instance=ExtResource("8")] ranged_enable = false [node name="MovementDirect" parent="XROrigin3D/LeftHand" index="2" instance=ExtResource("5")] strafe = true [node name="MovementSprint" parent="XROrigin3D/LeftHand" index="3" instance=ExtResource("6")] [node name="MovementJump" parent="XROrigin3D/LeftHand" index="4" instance=ExtResource("7")] jump_button_action = "ax_button" [node name="MovementCrouch" parent="XROrigin3D/LeftHand" index="5" instance=ExtResource("9")] crouch_button_action = "by_button" [node name="ControlPadLocationLeft" parent="XROrigin3D/LeftHand" index="6" instance=ExtResource("12_wdnff")] [node name="RightHand" parent="XROrigin3D/RightHand" index="0" instance=ExtResource("10")] hand_material_override = ExtResource("4_3wr22") [node name="Skeleton3D" parent="XROrigin3D/RightHand/RightHand/Hand_Glove_low_R/Armature" index="0"] bones/1/rotation = Quaternion(0.323537, 2.56577e-05, 0.0272204, 0.945824) bones/2/rotation = Quaternion(-0.0904441, 0.0415175, 0.166293, 0.981042) bones/3/rotation = Quaternion(-0.0466199, -0.020971, -0.0103276, 0.998639) bones/5/rotation = Quaternion(-0.00128455, 0.0116081, 0.0168259, 0.99979) bones/6/rotation = Quaternion(0.102925, 0.00993208, 0.00794419, 0.994608) bones/7/rotation = Quaternion(-0.012859, 0.0236108, 0.323258, 0.945929) bones/8/rotation = Quaternion(0.0120575, 0.00929193, 0.247472, 0.968775) bones/10/rotation = Quaternion(-0.0357539, 0.000400032, -0.00636763, 0.99934) bones/11/rotation = Quaternion(-0.00264964, 0.00114471, 0.125992, 0.992027) bones/12/rotation = Quaternion(0.0394225, -0.00193393, 0.228074, 0.972843) bones/13/rotation = Quaternion(-0.0123395, 0.00881294, 0.280669, 0.959685) bones/15/rotation = Quaternion(-0.0702656, -0.0101908, 0.0243307, 0.99718) bones/16/rotation = Quaternion(-0.0320634, 0.00223624, 0.0686366, 0.997124) bones/17/rotation = Quaternion(0.0253452, -0.00812462, 0.249005, 0.968136) bones/18/rotation = Quaternion(0.00252233, -0.00788073, 0.243204, 0.96994) bones/20/rotation = Quaternion(-0.0917369, -0.0203027, 0.010183, 0.995524) bones/21/rotation = Quaternion(-0.0625182, 0.000225721, 0.115393, 0.991351) bones/22/rotation = Quaternion(0.0585786, -0.0216483, 0.269905, 0.96086) bones/23/rotation = Quaternion(0.00687177, 0.00357275, 0.211953, 0.977249) [node name="mesh_Glove_low_R" parent="XROrigin3D/RightHand/RightHand/Hand_Glove_low_R/Armature/Skeleton3D" index="0"] material_override = ExtResource("4_3wr22") [node name="BoneAttachment3D" type="BoneAttachment3D" parent="XROrigin3D/RightHand/RightHand/Hand_Glove_low_R/Armature/Skeleton3D" index="1"] transform = Transform3D(0.540829, -0.840813, 0.0231736, 0.0826268, 0.0805242, 0.993322, -0.837064, -0.535303, 0.113024, -0.039902, 0.0402828, -0.150096) bone_name = "Index_Tip_R" bone_idx = 9 [node name="Poke" parent="XROrigin3D/RightHand/RightHand/Hand_Glove_low_R/Armature/Skeleton3D/BoneAttachment3D" index="0" instance=ExtResource("6_1i0ij")] layer = 0 mask = 4194304 [node name="AnimationTree" parent="XROrigin3D/RightHand/RightHand" index="1"] tree_root = SubResource("AnimationNodeBlendTree_lp4qd") [node name="FunctionPickup" parent="XROrigin3D/RightHand" index="1" instance=ExtResource("8")] ranged_enable = false [node name="MovementDirect" parent="XROrigin3D/RightHand" index="2" instance=ExtResource("5")] [node name="MovementTurn" parent="XROrigin3D/RightHand" index="3" instance=ExtResource("16")] [node name="MovementJump" parent="XROrigin3D/RightHand" index="4" instance=ExtResource("7")] jump_button_action = "ax_button" [node name="MovementGrapple" parent="XROrigin3D/RightHand" index="5" instance=ExtResource("11")] grapple_collision_mask = 3 [node name="ControlPadLocationRight" parent="XROrigin3D/RightHand" index="6" instance=ExtResource("16_k5a7v")] [node name="PlayerBody" parent="XROrigin3D" index="3" instance=ExtResource("3")] [node name="MovementClimb" parent="XROrigin3D" index="4" instance=ExtResource("18")] [node name="MovementWind" parent="XROrigin3D" index="5" instance=ExtResource("13")] [node name="MovementGlide" parent="XROrigin3D" index="6" instance=ExtResource("17")] [node name="MovementWallWalk" parent="XROrigin3D" index="7" instance=ExtResource("12")] [node name="ControlPad" parent="XROrigin3D" index="8" instance=ExtResource("22_ri5hh")] [node name="Teleport1" parent="." index="2" instance=ExtResource("20")] transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 49.9, 0, 0) scene_base = NodePath("..") title = ExtResource("21") [node name="Teleport2" parent="." index="3" instance=ExtResource("20")] transform = Transform3D(1.91069e-15, -4.37114e-08, 1, -1, -4.37114e-08, 0, 4.37114e-08, -1, -4.37114e-08, 0, 0, -49.9) scene_base = NodePath("..") title = ExtResource("21") [node name="Teleport3" parent="." index="4" instance=ExtResource("20")] transform = Transform3D(4.37114e-08, -1, -8.74228e-08, -1, -4.37114e-08, 0, -3.82137e-15, 8.74228e-08, -1, -49.9, 0, 0) scene_base = NodePath("..") title = ExtResource("21") [node name="Teleport4" parent="." index="5" instance=ExtResource("20")] transform = Transform3D(-5.73206e-15, 1.31134e-07, -1, -1, -4.37114e-08, 0, -4.37114e-08, 1, 1.31134e-07, 0, 0, 49.9) scene_base = NodePath("..") title = ExtResource("21") [node name="World" type="Node3D" parent="." index="6"] [node name="Body" type="StaticBody3D" parent="World" index="0"] collision_layer = 8 collision_mask = 0 [node name="MeshInstance" type="MeshInstance3D" parent="World/Body" index="0"] mesh = SubResource("1") [node name="CollisionShape" type="CollisionShape3D" parent="World/Body" index="1"] shape = SubResource("2") [node name="Gravity" type="Area3D" parent="World" index="1"] collision_layer = 0 collision_mask = 524292 gravity_space_override = 3 gravity_point = true gravity_point_center = Vector3(0, 0, 0) gravity_direction = Vector3(0, 0, 0) [node name="CollisionShape" type="CollisionShape3D" parent="World/Gravity" index="0"] shape = SubResource("3") [node name="Mound1" parent="World" index="2" instance=ExtResource("22")] transform = Transform3D(1, 0, 0, 0, 0.965926, -0.258819, 0, 0.258819, 0.965926, 0, 47, 14) [node name="Mound2" parent="World" index="3" instance=ExtResource("22")] transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0, 47, -14) [node name="Ramps1" parent="World" index="4" instance=ExtResource("23")] transform = Transform3D(-4.2222e-08, -0.258819, 0.965926, -1.13133e-08, 0.965926, 0.258819, -1, 0, -4.37114e-08, -12, 48, 0) [node name="Ramps2" parent="World" index="5" instance=ExtResource("23")] transform = Transform3D(-4.2222e-08, 0.258819, 0.965926, 1.13133e-08, 0.965926, -0.258819, -1, 0, -4.37114e-08, 12, 48, 0) [node name="Tower1" parent="World" index="6" instance=ExtResource("24")] transform = Transform3D(0.707107, -0.707107, 0, 0.707107, 0.707107, 0, 0, 0, 1, -35, 35, 0) [node name="Tower2" parent="World" index="7" instance=ExtResource("24")] transform = Transform3D(0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 0, 0, 1, 35, 35, 0) [node name="Tower3" parent="World" index="8" instance=ExtResource("24")] transform = Transform3D(1, 5.96046e-08, 0, -4.21468e-08, 0.707107, -0.707107, -4.21468e-08, 0.707107, 0.707107, 0, 35, 35) [node name="Tower4" parent="World" index="9" instance=ExtResource("24")] transform = Transform3D(1, 5.96046e-08, 0, -4.21468e-08, 0.707107, 0.707107, 4.21469e-08, -0.707107, 0.707107, 0, 35, -35) [node name="Donut1" parent="World" index="10" instance=ExtResource("23_nox6a")] transform = Transform3D(0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107, 0, 49.5, 0) [node name="Donut2" parent="World" index="11" instance=ExtResource("23_nox6a")] transform = Transform3D(0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, 0.707107, 0, 49.5, 0) [node name="DirectionalLight" type="DirectionalLight3D" parent="." index="7"] transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 60, 0) light_energy = 0.8 [editable path="XROrigin3D/LeftHand/LeftHand"] [editable path="XROrigin3D/LeftHand/LeftHand/Hand_Glove_low_L"] [editable path="XROrigin3D/RightHand/RightHand"] [editable path="XROrigin3D/RightHand/RightHand/Hand_Glove_low_R"]