[gd_resource type="StandardMaterial3D" format=3 uid="uid://1gk8yvunqk7d"]

[resource]
shading_mode = 2
vertex_color_use_as_albedo = true
vertex_color_is_srgb = true
emission_enabled = true
emission = Color(2, 1.335, 0.166, 1)
emission_energy_multiplier = 4.89
disable_receive_shadows = true
use_particle_trails = true