[gd_scene load_steps=4 format=3 uid="uid://cm0cpldqa6j4d"] [ext_resource type="Material" path="res://assets/wahooney.itch.io/green_grid_triplanar.tres" id="2"] [sub_resource type="CylinderMesh" id="2"] top_radius = 70.0 bottom_radius = 100.0 height = 50.0 radial_segments = 6 rings = 0 [sub_resource type="ConvexPolygonShape3D" id="3"] points = PackedVector3Array(86.6025, -25, 49.9804, 60.6116, 25, 34.9843, 0, -25, 100, 86.5856, -25, -50.0196, 60.6116, 25, -35.0039, 0, 25, 69.9883, -60.6286, 25, 34.9843, -86.6025, -25, 49.9804, 0, -25, -100, 0, 25, -70.0078, -60.6286, 25, -35.0039, -86.6025, -25, -50) [node name="Hill" type="StaticBody3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 25, 0) mesh = SubResource("2") surface_material_override/0 = ExtResource("2") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 25, 0) shape = SubResource("3")