[gd_scene format=3 uid="uid://occi6hsabsk1"] [node name="Instructions" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="ColorRect" type="ColorRect" parent="."] layout_mode = 0 offset_right = 400.0 offset_bottom = 250.0 color = Color(0, 0, 0, 0.87451) [node name="Description" type="RichTextLabel" parent="."] layout_mode = 0 offset_left = 10.0 offset_top = 10.0 offset_right = 390.0 offset_bottom = 240.0 theme_override_constants/line_separation = -3 theme_override_font_sizes/normal_font_size = 12 text = "Audio Demo contains objects that will play audio upon pickup/ drop/ hit/ snap in snapzone:: - PickableAudio: pickables play audio depending on velocity [Example: Basketball/ Racket/ PingPong/Coins] - AreaAudio: play audio inside area3d derived nodes [Example: Play/ Eject Buttons on the Arcade] - SnapZone: play a stash sound upon snapping [Example: arcade coin slot is a snap zone] demo contains a arcade machine, insert a coin in the slot and hit the play button or grab the racket and play pingpong"