[gd_scene load_steps=5 format=3 uid="uid://wtpox7m5vu2b"] [ext_resource type="Script" path="res://addons/godot-xr-tools/effects/fade.gd" id="1_6667f"] [ext_resource type="Shader" path="res://addons/godot-xr-tools/effects/fade.gdshader" id="1_tjen8"] [sub_resource type="QuadMesh" id="QuadMesh_aqp6r"] custom_aabb = AABB(-5000, -5000, -5000, 10000, 10000, 10000) size = Vector2(2, 2) [sub_resource type="ShaderMaterial" id="ShaderMaterial_xjgy8"] render_priority = 50 shader = ExtResource("1_tjen8") shader_parameter/albedo = Color(0, 0, 0, 1) [node name="Fade" type="Node3D"] script = ExtResource("1_6667f") [node name="FadeMesh" type="MeshInstance3D" parent="."] visible = false mesh = SubResource("QuadMesh_aqp6r") surface_material_override/0 = SubResource("ShaderMaterial_xjgy8")