[gd_resource type="StandardMaterial3D" format=3 uid="uid://1gk8yvunqk7d"] [resource] shading_mode = 2 vertex_color_use_as_albedo = true vertex_color_is_srgb = true emission_enabled = true emission = Color(2, 1.335, 0.166, 1) emission_energy_multiplier = 4.89 disable_receive_shadows = true use_particle_trails = true