[gd_scene load_steps=2 format=3 uid="uid://0biw73b8f1dx"]

[sub_resource type="StandardMaterial3D" id="1"]
albedo_color = Color(1, 0.172549, 0, 1)

[node name="ring" type="Spatial"]

[node name="CSGTorus" type="CSGTorus" parent="."]
transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0)
use_collision = true
inner_radius = 3.0
outer_radius = 3.5
sides = 16
material = SubResource("1")
