[gd_resource type="StandardMaterial3D" load_steps=2 format=2]

[ext_resource path="res://assets/wahooney.itch.io/green_grid.png" type="Texture2D" id=1]

[resource]
params_diffuse_mode = 1
albedo_texture = ExtResource( 1 )
roughness = 0.8
uv1_scale = Vector3( 0.25, 0.25, 0.25 )
uv1_triplanar = true
