32 lines
1.6 KiB
Text
32 lines
1.6 KiB
Text
{
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"elevator": {
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// default: 256, min: 64, max: 320
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"maxAssemblyHeight": 256,
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// default: 1, min: 1, max: 10
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"minAssemblyHeight": 1,
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// default: 1.0, min: 0.1, max: 2.5
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"speed": 1.0,
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// default: 0.01, min: 0.001, max: 0.1
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"acceleration": 0.01,
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// default: 10.0, min: 0.0, max: 20.0
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"damage": 10.0
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},
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// Whether the entry door to boss rooms should remain unlocked
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"unlockedBossEntry": false,
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// Forces the teleport between dimensions method to be used from the main server thread
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// Might be necessary when used with mods that mess with threading, like C2ME (if DEFAULT is set, this option will enable itself if that mod is present)
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// Warning: This may cause weird desync issues, so use at your own risk and only if it crashes without it
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// Possible values: ALWAYS | NEVER | DEFAULT
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"teleportForceMainThread": "DEFAULT",
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// Whether the Mine Cells data should automatically get wiped after major updates
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"autoWipeData": true,
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// Disable the fall protection feature of the Ramparts.
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// This will let players explore the bottom of the dimension freely, but keep in mind:
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// that isn't the intended way to explore the dimension.
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"disableFallProtection": false,
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// The maximum distance (in blocks) the Conjunctivius' Tentacle weapon can stretch when activated
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// Breaks at large distances (above around 64 blocks), so be careful with high values.
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"baseTentacleMaxDistance": 24,
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//The additional time (in ticks) after holding up a shield that allows you to parry an attack
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"additionalParryTime": 0
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}
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