{
  "elevator": {
    // default: 256, min: 64, max: 320
    "maxAssemblyHeight": 256,
    // default: 1, min: 1, max: 10
    "minAssemblyHeight": 1,
    // default: 1.0, min: 0.1, max: 2.5
    "speed": 1.0,
    // default: 0.01, min: 0.001, max: 0.1
    "acceleration": 0.01,
    // default: 10.0, min: 0.0, max: 20.0
    "damage": 10.0
  },
  // Whether the entry door to boss rooms should remain unlocked
  "unlockedBossEntry": false,
  // Forces the teleport between dimensions method to be used from the main server thread
  // Might be necessary when used with mods that mess with threading, like C2ME  (if DEFAULT is set, this option will enable itself if that mod is present)
  // Warning: This may cause weird desync issues, so use at your own risk and only if it crashes without it
  // Possible values: ALWAYS | NEVER | DEFAULT
  "teleportForceMainThread": "DEFAULT",
  // Whether the Mine Cells data should automatically get wiped after major updates
  "autoWipeData": true,
  // Disable the fall protection feature of the Ramparts. 
  // This will let players explore the bottom of the dimension freely, but keep in mind: 
  // that isn't the intended way to explore the dimension.
  "disableFallProtection": false,
  // The maximum distance (in blocks) the Conjunctivius' Tentacle weapon can stretch when activated
  // Breaks at large distances (above around 64 blocks), so be careful with high values.
  "baseTentacleMaxDistance": 24,
  //The additional time (in ticks) after holding up a shield that allows you to parry an attack
  "additionalParryTime": 0
}