{
  "HEALTH_ATTRIBUTE": 20.0,
  "MOVEMENT_SPEED_ATTRIBUTE": 0.3,
  "ATTACK_DAMAGE_ATTRIBUTE": 4.0,
  "ATTACK_SPEED_ATTRIBUTE": 1.0,
  "CHASE_SPEED": 1.2,
  "WANDER_SPEED": 1.0,
  "initital_corruption_duration_ticks": 200
}