{
	// The number of game ticks players become invulnerable upon rolling
	"invulnerable_ticks_upon_roll": 0,
	// The duration of the roll ability, expressed as a number of ticks, during which the player cannot use item/attack/jump etc...
	"roll_duration": 8,
	// Allows Vanilla Minecraft auto jump feature to work while rolling
	"allow_auto_jump_while_rolling": true,
	// Allows jumping while rolling. WARNING! Setting this to `true` breaks roll distance attribute and enchantment
	"allow_jump_while_rolling": false,
	// Allows combat roll while the player has its weapon on cooldown
	"allow_rolling_while_weapon_cooldown": false,
	// Allows combat roll while the player is in the air. WARNING! Setting this to `true` breaks roll distance attribute and enchantment
	"allow_rolling_while_airborn": false,
	// The amount of exhaust (hunger) to be added to the player on every roll
	"exhaust_on_roll": 0.10000000149011612,
	// The amount of food level above which players can do a roll
	"food_level_required": 6.0,
	// The cooldown duration of the combat roll ability expressed in seconds
	"roll_cooldown": 4.0,
	// Default roll distance attribute is `3`. Settings this to `1` will make it `4`. Warning! Attribute based scaling does not effect this.
	"additional_roll_distance": 0.0
}