[general] #will print clients that connect with vivecraft, and what version they are using, to the log. debug = false #will check for a newer version and alert any OP when they login to the server. checkForUpdate = true #What updates to check for. # r: Release, b: Beta, a: Alpha checkForUpdateType = "r" #Set to true to only allow VR players to play. # If enabled, VR hotswitching will be automatically disabled. vr_only = false #Set to true to only allow vivecraft players to play. vive_only = false #If true, will allow server ops to be in any mode. No effect if vive-only/vr-only is false. allow_op = true #Seconds to wait before kicking a player or sending welcome messages. The player's client must send a Vivecraft VERSION info in that time. # default: 10.00, min: 0.00, max: 100.00 messageAndKickDelay = 10.0 #Gives VR Players fun cakes and drinks at random, when they respawn. vrFun = true [messages] #Enable or disable all messages. enabled = false #set message to nothing to not send. ex: leaveMessage = "" # put '%s' in any message for the player name welcomeVR = "%s has joined with standing VR!" welcomeNonVR = "%s has joined with Non-VR companion!" welcomeSeated = "%s has joined with seated VR!" leaveMessage = "%s has disconnected from the server!" welcomeVanilla = "%s has joined as a Muggle!" deathVR = "%s died in standing VR!" deathNonVR = "%s died in Non-VR companion!" deathSeated = "%s died in seated VR!" deathVanilla = "%s died as a Muggle!" #death by mob messages use '%1$s' for the player name and '%2$s' for the mob name deathByMobVR = "%1$s was slain by %2$s in standing VR!" deathByMobNonVR = "%1$s was slain by %2$s in Non-VR companion!" deathByMobSeated = "%1$s was slain by %2$s in seated VR!" deathByMobVanilla = "%1$s was slain by %2$s as a Muggle!" #The message to show kicked non vivecraft players. KickViveOnly = "This server is configured for Vivecraft players only." #The message to show kicked non VR players. KickVROnly = "This server is configured for VR players only." #Vanilla modifications for VR players [vrChanges] #Distance at which creepers swell and explode for VR players. Vanilla: 3 # default: 1.75, min: 0.10, max: 10.00 creeperSwellDistance = 1.75 #Bow damage adjustments [vrChanges.bow] #Archery damage multiplier for Vivecraft (standing) users. Set to 1.0 to disable # default: 2.00, min: 1.00, max: 10.00 standingMultiplier = 2.0 #Archery damage multiplier for Vivecraft (seated) users. Set to 1.0 to disable # default: 1.00, min: 1.00, max: 10.00 seatedMultiplier = 1.0 #Headshot damage multiplier for Vivecraft (standing) users. Set to 1.0 to disable # default: 3.00, min: 1.00, max: 10.00 standingHeadshotMultiplier = 3.0 #Headshot damage multiplier for Vivecraft (seated) users. Set to 1.0 to disable # default: 2.00, min: 1.00, max: 10.00 seatedHeadshotMultiplier = 2.0 #Headshot damage multiplier for Vanilla/NonVR users. Set to 1.0 to disable # default: 1.00, min: 1.00, max: 10.00 vanillaHeadshotMultiplier = 1.0 #VR vs. non-VR vs. seated player PVP settings [pvp] #Notifies the player that would cause damage, that it was blocked. notifyBlockedDamage = false #Allows Standing VR players to damage each other. VRvsVR = true #Allows Seated VR players to damage each other. SEATEDVRvsSEATEDVR = true #Allows Standing VR players and Non VR players to damage each other. VRvsNONVR = true #Allows Seated VR players and Non VR players to damage each other. SEATEDVRvsNONVR = true #Allows Standing VR players and Seated VR Players to damage each other. VRvsSEATEDVR = true #Climbey motion settings [climbey] #Allows use of jump_boots and climb_claws. enabled = true #Sets which blocks are climb-able. Options are: # "DISABLED" = List ignored. All blocks are climbable. # "WHITELIST" = Only blocks on the list are climbable. # "BLACKLIST" = All blocks are climbable except those on the list blockmode = "DISABLED" #The list of block names for use with include/exclude block mode. blocklist = ["white_wool", "dirt", "grass_block"] #Roomscale crawling settings [crawling] #Allows use of roomscale crawling. Disabling does not prevent vanilla crawling. enabled = true #Teleport settings [teleport] #Whether direct teleport is enabled. It is recommended to leave this enabled for players prone to VR sickness. enabled = true #Enforce limited teleport range and frequency in survival. limitedSurvival = false #Maximum blocks players can teleport up. Set to 0 to disable. # default: 4, min: 1, max: 16 upLimit = 4 #Maximum blocks players can teleport down. Set to 0 to disable. # default: 4, min: 1, max: 16 downLimit = 4 #Maximum blocks players can teleport horizontally. Set to 0 to disable. # default: 16, min: 1, max: 32 horizontalLimit = 16 #World scale settings [worldScale] #Limit the range of world scale players can use limitRange = false #Lower limit of range # default: 0.50, min: 0.10, max: 100.00 min = 0.5 #Upper limit of range # default: 2.00, min: 0.10, max: 100.00 max = 2.0 #Other client settings to override [settingOverrides] #Forces players to use the raw item position setting thirdPersonItems = false #VR hotswitch settings [vrSwitching] #Allows players to switch between VR and NONVR on the fly. # If disabled, they will be locked to the mode they joined with. enabled = true