{ //Controls behavior of dropped loot when a myLoot container is broken. [default = PLAYER_INSTANCE] // - "PLAYER_INSTANCE" to drop player's instanced loot of player who broke the container. // - "ALL" to drop all instanced loot for all players. "dropBehavior": "PLAYER_INSTANCE", //Set to false to disable breaking of myLoot containers by players not in creative mode [default = true] // True will allow players to break myLoot containers by holding Sneak while breaking. "allowNonCreativeBreak": true, //Set to true if you want each myLoot container to generate random loot for each player [default = false] // The default behavior creates the same instanced loot across all players. "enableRandomSeedLootPerPlayer": true, //Controls what blocks are replaced by myLoot containers. Blocks omitted from this list will not be replaced. //This also supports regex for the map block value. //Acceptable myLoot container types are CHEST, BARREL, SHULKER_BOX //Note: these only control *blocks*. Entities such as Chest Minecarts have a different mechanism and separate config. // //Default: //"blockMapping": [ // { // "myLootType": "BARREL", // "replaces": [ // "minecraft:barrel" // ] // }, // { // "myLootType": "CHEST", // "replaces": [ // ".*chest" // ] // }, // { // "myLootType": "SHULKER_BOX", // "replaces": [ // "minecraft:shulker_box" // ] // } // ] "blockMapping": [ { "myLootType": "BARREL", "replaces": [ "minecraft:barrel" ] }, { "myLootType": "CHEST", "replaces": [ ".*chest" ] }, { "myLootType": "SHULKER_BOX", "replaces": [ "minecraft:shulker_box" ] } ], //True to enable replacing of Chest Minecarts with the myLoot variant. False to disable. [default = true] "enableChestMinecarts": true, //Dimensions disable list. Add dimensions to this list to disable container replacement //Example: [ "minecraft:the_nether" ] "disabledDimensions": [], //Loot table disable list. Add loot table IDs to this list to disable container replacement when the //loot table matches one of these IDs. Example: [ "minecraft:chests/simple_dungeon" ] "disabledLootTables": [] }