{ "elevator": { // default: 256, min: 64, max: 320 "maxAssemblyHeight": 256, // default: 1, min: 1, max: 10 "minAssemblyHeight": 1, // default: 1.0, min: 0.1, max: 2.5 "speed": 1.0, // default: 0.01, min: 0.001, max: 0.1 "acceleration": 0.01, // default: 10.0, min: 0.0, max: 20.0 "damage": 10.0 }, // Whether the entry door to boss rooms should remain unlocked "unlockedBossEntry": false, // Forces the teleport between dimensions method to be used from the main server thread // Might be necessary when used with mods that mess with threading, like C2ME (if DEFAULT is set, this option will enable itself if that mod is present) // Warning: This may cause weird desync issues, so use at your own risk and only if it crashes without it // Possible values: ALWAYS | NEVER | DEFAULT "teleportForceMainThread": "DEFAULT", // Whether the Mine Cells data should automatically get wiped after major updates "autoWipeData": true, // Disable the fall protection feature of the Ramparts. // This will let players explore the bottom of the dimension freely, but keep in mind: // that isn't the intended way to explore the dimension. "disableFallProtection": false, // The maximum distance (in blocks) the Conjunctivius' Tentacle weapon can stretch when activated // Breaks at large distances (above around 64 blocks), so be careful with high values. "baseTentacleMaxDistance": 24, //The additional time (in ticks) after holding up a shield that allows you to parry an attack "additionalParryTime": 0 }