#Whether immersives on anvils should be allowed anvil_immersion = true #Whether immersives on brewing stands should be allowed brewing_immersion = true #Whether immersives on all types of chests should be allowed. Unless users enable right_click_chest, this is VR only. chest_immersion = true #Whether immersives on crafting tables should be allowed crafting_immersion = true #Whether immersives on furnaces should be allowed furnace_immersion = true #Whether immersives on jukeboxes should be allowed (VR only) jukebox_immersion = true #Allow VR users to grab items at a distance. ranged_grab = true #Whether VR users can physically push buttons button_immersion = true #Whether immersives on Enchanting Tables should be allowed enchant_table_immersion = true #Whether VR users can hold items above a campfire to cook them campfire_immersion = true #Whether VR users can physically toggle levers lever_immersion = true #Allow VR players to use a bag to manage their inventory bag_inventory = true #Whether VR users can adjust the delay of repeaters using their hands repeater_immersion = true #Whether VR users can open/close doors and fence gates using their hands door_immersion = true #Whether VR users can pet animals they've tamed (or animals that are tamed for all once tamed, like horses) can_pet = true #Whether VR users can equip armor by placing the armor on them armor_immersion = true #Whether VR users can feed animals using both hands feed_animals = true #Whether immersives on Shulker Boxes should be allowed shulker_box_immersion = true #Whether VR players can pet any living entity instead of just pets that they're owners of. Requires 'can_pet' to be enabled! can_pet_any_living = false #Whether VR users can use a more immersive shield. They only need to hold a shield in the direction to block, no need to right click! immersive_shield = true #Range in blocks that VR players can pick up items using ranged grab. Set to -1 to use Minecraft's pick range. #Range: -1 ~ 12 ranged_grab_range = 8 #Whether immersives on beacons should be allowed beacon_immersion = true #Whether immersives on barrels should be allowed barrel_immersion = true #Whether VR users can throw items based on the speed of their hand use_throwing = true #Whether VR throwing users can throw up to 5% beyond the velocity of non-VR users depending on how hard they throw allow_throwing_beyond_max = true #Whether immersives on hoppers should be allowed. hopper_immersion = true #Whether immersives for smithing tables should be allowed. smithing_table_immersion = true #Whether immersives for chiseled bookshelves should be allowed. chiseled_bookshelf_immersion = true #Whether immersives for written books should be allowed. written_book_immersion = true #Whether immersives for cauldrons should be allowed. cauldron_immersion = true #Whether immersives for furnaces from Iron Furnaces should be allowed. iron_furnaces_furnace_immersion = true #Whether immersives for the crafting station from Tinkers' Construct should be allowed. tinkers_construct_crafting_station_immersion = true #Allow users to crouch + right-click to bypass immersives. crouch_bypass_immersion = false #Do controller rumble for ImmersiveMC actions. do_rumble = true #Return items to oneself when walking away from immersives that items tend to not be stored in. return_items = true #Disables all of ImmersiveMC when not in VR. disable_outside_vr = false #Color for the bag as a base-10 RGB number. #Range: 0 ~ 16777215 bag_color = 11901820 #Allows for right-clicking chests to use their immersive. Works outside of VR! right_click_chest = false #Makes the furnace immersive more centered instead of similar to the vanilla GUI center_furnace = false #Makes the brewing stand more centered instead of similar to the vanilla GUI center_brewing = false #Which bag type to display #Range: 0 ~ 3 bag_mode = 0 #The mode for the placement guide #Range: 0 ~ 2 placement_guide_mode = 0 #Integer representation for the mode to use when placing items using ImmersiveMC #Range: 0 ~ 3 placement_mode = 0 #Whether the item output of a crafting table should spin spin_crafting_output = true #Allow right-clicking immersives in VR, like how NonVR users do. right_click_in_vr = false #Enables compatability for 3D resource packs like Classic 3D (16x) resource_pack_3d_compat = false #The size of item guides that aren't selected by the player #Range: 0.0 ~ 1.0 item_guide_size = 1.0 #The size of item guides that are selected by the player #Range: 0.0 ~ 1.0 item_guide_selected_size = 1.0 #Color for the item guides that help with item placement (aqua by default). #Range: 0 ~ 4294967295 item_guide_color = 855703551 #Color for the item guides that help with item placement when hovered over (green by default). #Range: 0 ~ 4294967295 item_guide_selected_color = 855703296 #Color for the particles shown when grabbing items from range (aqua by default). #Range: 0 ~ 4294967295 ranged_grab_color = 4278255615 #Disable vanilla GUIs when their respective immersive is enabled disable_vanilla_interactions = false #Reach behind bag mode. #Range: 0 ~ 3 reach_behind_bag_mode = 0 #!!!!DON'T TOUCH!!!! Version number for this configuration file! Do not change! It is used by ImmersiveMC to track config updates so it can automatically update your configuration files when needed! #Range: > 1 config_version = 1