Commit graph

19 commits

Author SHA1 Message Date
incidentalstoat
0d1f504166 Added chunky, changed starter kit
All checks were successful
/ deploy (push) Successful in 2s
2024-08-22 01:29:20 -05:00
bcb52586ab Difficulty no longer scales per player 2024-08-17 01:25:29 -06:00
fceb6f5c1c Enabled voice chat by default 2024-08-17 01:22:40 -06:00
dc4c619431 set given walkie talkies to the same frequency 2024-08-16 21:49:19 -06:00
1dda1d4ef8 give simple radio walkie talkie instead of transciever
not sure of the difference exactly, but sounds more like
what you want.
2024-08-16 11:43:09 -06:00
53bf084d83 add missing serverside configs
annoying they don't generate until run, oh well.
2024-08-16 11:42:25 -06:00
2f5864c257 Add simple radio, give transciever on join. 2024-08-16 11:19:30 -06:00
incidentalstoat
e8545939de Adjusted tower spawns 2024-08-16 09:27:31 -05:00
4c71fa60b3 make waystones generate in ctov
ChoiceTheorem's Overhauled Village

and remove the kaisyn, which is some other mod.
2024-08-16 00:28:11 -06:00
incidentalstoat
3ee591a6ee Waystones spawn in villages 2024-08-15 23:43:06 -05:00
incidentalstoat
b26bb3854b mylootconfig 2024-08-15 23:40:51 -05:00
0a2e4cf80d Update config/dungeon_difficulty_v2.json 2024-08-14 19:06:00 -06:00
3ec0be1a90 Update config/dungeon_difficulty_v2.json 2024-08-14 19:00:34 -06:00
46ead3119b adjust mob plaque visibility range
so they don't xray enemies in the dark as much.
2024-08-14 17:42:38 -06:00
011d8da12d Update config/guardvillagers.json 2024-08-13 21:55:05 -06:00
a7d236ed28 Adjusted difficulty, added gravestones 2024-08-13 21:53:10 -06:00
bee8eba00c remove no mob farms (curseforge only) 2024-08-11 18:32:25 -06:00
0dee8cdca5 patch stoat changes
and fix line ending munging from git, confusing.
2024-08-09 14:20:36 -06:00
e391aa7cd1 initial commit 2024-08-08 16:24:29 -06:00