|  | 4c71fa60b3 | make waystones generate in ctov ChoiceTheorem's Overhauled Village
and remove the kaisyn, which is some other mod. | 2024-08-16 00:28:11 -06:00 |  | 
				
					
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									 incidentalstoat | 3ee591a6ee | Waystones spawn in villages | 2024-08-15 23:43:06 -05:00 |  | 
				
					
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									 incidentalstoat | b26bb3854b | mylootconfig | 2024-08-15 23:40:51 -05:00 |  | 
				
					
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									 incidentalstoat | b486f9095f | Guidebook | 2024-08-15 21:22:51 -05:00 |  | 
				
					
						|  | f5a2c129be | fix mods.html utf8 | 2024-08-15 15:43:20 -06:00 |  | 
				
					
						|  | 2bf78988cb | add actual download links, touchup Actually making the polymc instance is a bit manual, but it has the permanent url to the packwiz pack now, so should be pretty stable. | 2024-08-15 15:27:03 -06:00 |  | 
				
					
						|  | 65710fb9ca | move website to toplevel for easier serving | 2024-08-15 14:30:28 -06:00 |  | 
				
					
						|  | f3464cced4 | fill out index.html | 2024-08-15 14:27:22 -06:00 |  | 
				
					
						|  | 145c83d5f2 | improve mod list html it's pretty readable and categorized now. | 2024-08-15 13:27:18 -06:00 |  | 
				
					
						|  | 94262a6d0d | packwiz refresh | 2024-08-14 22:57:34 -06:00 |  | 
				
					
						|  | c88a619017 | Update index.toml | 2024-08-14 22:19:52 -06:00 |  | 
				
					
						|  | 175c765dac | Added missing mod files | 2024-08-14 22:16:18 -06:00 |  | 
				
					
						|  | 933b99d824 | regen missing files | 2024-08-14 22:06:27 -06:00 |  | 
				
					
						|  | 98cf1894c1 | make mod list better | 2024-08-14 22:01:16 -06:00 |  | 
				
					
						|  | b8ecd6aa37 | make basic website scraper thing Even if modrinth approves this modpack, their description page for
it isn't that good anyway, for figuring out what's all in there. | 2024-08-14 19:37:54 -06:00 |  | 
				
					
						|  | 48a794fd6e | Apply patch | 2024-08-14 19:22:27 -06:00 |  | 
				
					
						|  | 0a2e4cf80d | Update config/dungeon_difficulty_v2.json | 2024-08-14 19:06:00 -06:00 |  | 
				
					
						|  | 3ec0be1a90 | Update config/dungeon_difficulty_v2.json | 2024-08-14 19:00:34 -06:00 |  | 
				
					
						|  | 0621b62f30 | add presence footsteps | 2024-08-14 17:54:11 -06:00 |  | 
				
					
						|  | ec13797b14 | add presence footsteps | 2024-08-14 17:52:56 -06:00 |  | 
				
					
						|  | ca49820ded | remove old balm for good | 2024-08-14 17:42:48 -06:00 |  | 
				
					
						|  | 2bdbd2065c | v0.1.1 | 2024-08-14 17:42:48 -06:00 |  | 
				
					
						|  | 244413d42b | Update balm the modrinth automod seems stuck on the licensing for this,
maybe this'll shake it out. | 2024-08-14 17:42:48 -06:00 |  | 
				
					
						|  | 95ee7a489a | change pack name | 2024-08-14 17:42:48 -06:00 |  | 
				
					
						|  | 4ca14e9f2b | regen hashes | 2024-08-14 17:42:43 -06:00 |  | 
				
					
						|  | 46ead3119b | adjust mob plaque visibility range so they don't xray enemies in the dark as much. | 2024-08-14 17:42:38 -06:00 |  | 
				
					
						|  | b66d0506f8 | Update index.toml | 2024-08-13 22:08:49 -06:00 |  | 
				
					
						|  | 987289374b | Added myloot | 2024-08-13 22:07:44 -06:00 |  | 
				
					
						|  | b8b3ac8a1d | Added gravestones and revive | 2024-08-13 22:05:19 -06:00 |  | 
				
					
						|  | 011d8da12d | Update config/guardvillagers.json | 2024-08-13 21:55:05 -06:00 |  | 
				
					
						|  | a7d236ed28 | Adjusted difficulty, added gravestones | 2024-08-13 21:53:10 -06:00 |  | 
				
					
						|  | 50cda6f2f4 | Remove remaining curseforge mods so I can publish this pack on modrinth itself,
which will hopefully be more convenient for users
than just packwiz-installer. | 2024-08-11 18:39:55 -06:00 |  | 
				
					
						|  | b87c75cb8d | remove item-filters (no more ftb) | 2024-08-11 18:34:26 -06:00 |  | 
				
					
						|  | 096301739e | use modrinth dimensionalsyncfixes | 2024-08-11 18:33:34 -06:00 |  | 
				
					
						|  | bee8eba00c | remove no mob farms (curseforge only) | 2024-08-11 18:32:25 -06:00 |  | 
				
					
						|  | 6e4509325d | use modrinth netherportalfix | 2024-08-11 18:31:36 -06:00 |  | 
				
					
						|  | 57afc563e5 | replace ftb stuff with argonauts/heracles/cadmus | 2024-08-11 18:29:59 -06:00 |  | 
				
					
						|  | 8fc6a3ff61 | use tieredz and kevs modifiers instead of tierify (curseforge only) | 2024-08-11 18:27:15 -06:00 |  | 
				
					
						|  | 287ecbab86 | use when dungeons arise modrinth version | 2024-08-11 18:23:01 -06:00 |  | 
				
					
						|  | 457e17c110 | refresh hashes | 2024-08-09 14:22:21 -06:00 |  | 
				
					
						|  | 0dee8cdca5 | patch stoat changes and fix line ending munging from git, confusing. | 2024-08-09 14:20:36 -06:00 |  | 
				
					
						|  | 91d9150741 | Replace curseforge mods with references Cool, `packwiz curseforge detect` worked on all of them. | 2024-08-08 20:54:18 -06:00 |  | 
				
					
						|  | e174ee31bf | Remove lootr unfortunately breaks immersiveMC
https://github.com/hammy275/immersive-mc/issues/428 | 2024-08-08 20:38:19 -06:00 |  | 
				
					
						|  | 569813c4c8 | fix dynamic lights hash | 2024-08-08 20:17:43 -06:00 |  | 
				
					
						|  | 273b8fcdcd | add dynamic lights on server, true darkness on client | 2024-08-08 20:15:45 -06:00 |  | 
				
					
						|  | 07b322d8f7 | add lootr properly | 2024-08-08 19:01:31 -06:00 |  | 
				
					
						|  | 63868c1623 | add lootr, move distant horizons to client only | 2024-08-08 18:39:29 -06:00 |  | 
				
					
						|  | a034b3f2d1 | add spark profiler | 2024-08-08 17:09:50 -06:00 |  | 
				
					
						|  | e391aa7cd1 | initial commit | 2024-08-08 16:24:29 -06:00 |  |