Enabled voice chat by default
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					 1 changed files with 90 additions and 90 deletions
				
			
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# Simple Voice Chat client config v1.20.1-2.5.19
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# If the voice chat onboarding process has been finished
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onboarding_finished=true
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# The voice chat volume
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voice_chat_volume=1.0
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# The threshold for voice activation in dB
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voice_activation_threshold=-50.0
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# The voice chat microphone amplification
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microphone_amplification=1.0
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# Microphone activation type
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# Possible values are 'PTT' and 'VOICE'
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microphone_activation_type=VOICE
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# The size of the audio output buffer in packets
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# Higher values mean a higher latency, but less crackles
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# Increase this value if you have an unstable internet connection
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output_buffer_size=5
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# The maximum amount of audio packets that are held back if a packet arrives out of order or gets dropped
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# This prevents discarding audio packets that are slightly out of order
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# Set this to 0 to disable
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audio_packet_threshold=3
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# The time it takes for the microphone to deactivate when using voice activation
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# A value of 1 means 20 milliseconds, 2=40 ms, 3=60 ms, ...
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voice_deactivation_delay=25
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# The microphone used by the voice chat
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# Empty for default device
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microphone=
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# The speaker used by the voice chat
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# Empty for default device
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speaker=
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# If the microphone is muted (only when using voice activation)
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muted=false
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# If the voice chat is disabled (sound and microphone off)
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disabled=true
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# If the voice chat icons should be hidden
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hide_icons=false
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# If the group HUD should be visible
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show_group_hud=true
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# If the own icon should be shown when in a group
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show_own_group_icon=true
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# The scale of the group HUD
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group_hud_icon_scale=2.0
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# The orientation of the player icons in the group HUD
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# Possible values are 'VERTICAL' and 'HORIZONTAL'
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group_player_icon_orientation=VERTICAL
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# The X position of the player icons in the group HUD
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# Negative values mean anchoring to the right
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group_player_icon_pos_x=4
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# The Y position of the player icons in the group HUD
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# Negative values mean anchoring to the bottom
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group_player_icon_pos_y=4
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# The X position of the HUD icons
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# Negative values mean anchoring to the right
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hud_icon_pos_x=16
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# The Y position of the HUD icons
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# Negative values mean anchoring to the bottom
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hud_icon_pos_y=-16
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# The scale of the HUD icons
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hud_icon_scale=1.0
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# The location where recordings should be saved
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# Leave empty for default location
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recording_destination=
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# The quality of the recorded audio
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# 0 = highest quality, 9 = lowest quality
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recording_quality=2
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# If noise cancellation should be enabled
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denoiser=false
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# If voice chat should work in singleplayer/LAN worlds
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run_local_server=true
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# Whether to use the Java implementation of microphone capturing instead of OpenAL
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java_microphone_implementation=false
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# If the mod should check for microphone permissions (MacOS only)
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macos_check_microphone_permission=true
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# If fake players should have the disconnected icon above their head
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show_fake_players_disconnected=false
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# If the volume adjustment GUI should also show offline players
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offline_player_volume_adjustment=false
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# The 3D audio type
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# Possible values are 'NORMAL', 'REDUCED' and 'OFF'
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audio_type=NORMAL
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# If the mod should load native libraries
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# If set to false, the Java Opus implementation will be used, the denoiser won't be available and you won't be able to record audio.
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use_natives=true
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# How listening to other players should work when using freecam mods
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# Possible values are 'CAMERA' and 'PLAYER'
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# CAMERA: You will hear voice chat audio around your camera. Whether you hear distant audio depends on the voice chat broadcast range of the server
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# PLAYER: You will hear voice chat audio around your player no matter where your camera is
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freecam_mode=CAMERA
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# If enabled, you will be automatically muted when joining a world
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mute_on_join=false
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# Simple Voice Chat client config v1.20.1-2.5.19
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# If the voice chat onboarding process has been finished
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onboarding_finished=true
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# The voice chat volume
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voice_chat_volume=1.0
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# The threshold for voice activation in dB
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voice_activation_threshold=-50.0
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# The voice chat microphone amplification
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microphone_amplification=1.0
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# Microphone activation type
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# Possible values are 'PTT' and 'VOICE'
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microphone_activation_type=VOICE
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# The size of the audio output buffer in packets
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# Higher values mean a higher latency, but less crackles
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# Increase this value if you have an unstable internet connection
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output_buffer_size=5
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# The maximum amount of audio packets that are held back if a packet arrives out of order or gets dropped
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# This prevents discarding audio packets that are slightly out of order
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# Set this to 0 to disable
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audio_packet_threshold=3
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# The time it takes for the microphone to deactivate when using voice activation
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# A value of 1 means 20 milliseconds, 2=40 ms, 3=60 ms, ...
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voice_deactivation_delay=25
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# The microphone used by the voice chat
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# Empty for default device
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microphone=
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# The speaker used by the voice chat
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# Empty for default device
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speaker=
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# If the microphone is muted (only when using voice activation)
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muted=false
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# If the voice chat is disabled (sound and microphone off)
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disabled=false
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# If the voice chat icons should be hidden
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hide_icons=false
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# If the group HUD should be visible
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show_group_hud=true
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# If the own icon should be shown when in a group
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show_own_group_icon=true
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# The scale of the group HUD
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group_hud_icon_scale=2.0
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# The orientation of the player icons in the group HUD
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# Possible values are 'VERTICAL' and 'HORIZONTAL'
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group_player_icon_orientation=VERTICAL
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# The X position of the player icons in the group HUD
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# Negative values mean anchoring to the right
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group_player_icon_pos_x=4
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# The Y position of the player icons in the group HUD
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# Negative values mean anchoring to the bottom
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group_player_icon_pos_y=4
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# The X position of the HUD icons
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# Negative values mean anchoring to the right
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hud_icon_pos_x=16
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# The Y position of the HUD icons
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# Negative values mean anchoring to the bottom
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hud_icon_pos_y=-16
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# The scale of the HUD icons
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hud_icon_scale=1.0
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# The location where recordings should be saved
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# Leave empty for default location
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recording_destination=
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# The quality of the recorded audio
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# 0 = highest quality, 9 = lowest quality
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recording_quality=2
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# If noise cancellation should be enabled
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denoiser=false
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# If voice chat should work in singleplayer/LAN worlds
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run_local_server=true
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# Whether to use the Java implementation of microphone capturing instead of OpenAL
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java_microphone_implementation=false
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# If the mod should check for microphone permissions (MacOS only)
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macos_check_microphone_permission=true
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# If fake players should have the disconnected icon above their head
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show_fake_players_disconnected=false
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# If the volume adjustment GUI should also show offline players
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offline_player_volume_adjustment=false
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# The 3D audio type
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# Possible values are 'NORMAL', 'REDUCED' and 'OFF'
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audio_type=NORMAL
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# If the mod should load native libraries
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# If set to false, the Java Opus implementation will be used, the denoiser won't be available and you won't be able to record audio.
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use_natives=true
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# How listening to other players should work when using freecam mods
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# Possible values are 'CAMERA' and 'PLAYER'
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# CAMERA: You will hear voice chat audio around your camera. Whether you hear distant audio depends on the voice chat broadcast range of the server
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# PLAYER: You will hear voice chat audio around your player no matter where your camera is
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freecam_mode=CAMERA
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# If enabled, you will be automatically muted when joining a world
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mute_on_join=false
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