Merge branch 'master' of https://git.vrg.party/hiina/minecraft-crawler
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incidentalstoat 2024-08-22 23:37:21 -05:00
commit d6017890a2
4 changed files with 1419 additions and 269 deletions

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@ -107,6 +107,8 @@ mod_categories = [
"reacharound", "reacharound",
"xaeros-world-map", "xaeros-world-map",
"xaeros-minimap", "xaeros-minimap",
"simple-voice-radio",
"trashslot",
] ]
), ),
), ),
@ -128,6 +130,7 @@ mod_categories = [
"fwaystones", "fwaystones",
"explorers-compass", "explorers-compass",
"natures-compass", "natures-compass",
"portable-base-(move-your-base-around)",
] ]
), ),
), ),
@ -189,6 +192,7 @@ mod_categories = [
mod_slugs=OrderedSet( mod_slugs=OrderedSet(
[ [
"minecells", "minecells",
"when-dungeons-arise-seven-seas",
"dungeon-now-loading", "dungeon-now-loading",
"dungeons-and-taverns", "dungeons-and-taverns",
"wabi-sabi-structures", "wabi-sabi-structures",
@ -216,13 +220,13 @@ mod_categories = [
mod_slugs=OrderedSet( mod_slugs=OrderedSet(
[ [
"terralith", "terralith",
"biomes-o-plenty",
"bingusandfloppa", "bingusandfloppa",
"promenade", "promenade",
"eldritch-end", "eldritch-end",
"naturalist", "naturalist",
"more-mob-variants", "more-mob-variants",
"valentines-blessing-lilypads-roses", "valentines-blessing-lilypads-roses",
"nyctophobia",
] ]
), ),
), ),
@ -312,7 +316,7 @@ mod_categories = [
"rebalance", "rebalance",
"protection-balancer", "protection-balancer",
"starter-kit", "starter-kit",
"gravestones", "yigd",
"fallingtree", "fallingtree",
] ]
), ),
@ -339,6 +343,7 @@ mod_categories = [
"deuf-refabricated", "deuf-refabricated",
"spark", "spark",
"modernfix", "modernfix",
"chunky",
] ]
), ),
), ),
@ -433,6 +438,9 @@ mod_categories = [
"azurelib-armor", "azurelib-armor",
"autotag", "autotag",
"argonauts", "argonauts",
"globalpacks",
"wasabiwhisper-harmonia",
"lexiconfig",
] ]
), ),
), ),
@ -532,14 +540,21 @@ def generate_html(mod_info):
with tag("head"): with tag("head"):
doc.stag("meta", charset="utf-8") doc.stag("meta", charset="utf-8")
with tag("title"): with tag("title"):
text("VR Crawler Mod List") text("/vrg/ Crawler: Mod List")
doc.stag("link", rel="stylesheet", href="pico.red.min.css") doc.stag("link", rel="stylesheet", href="pico.red.min.css")
doc.stag("link", rel="stylesheet", href="style.css") doc.stag("link", rel="stylesheet", href="style.css")
with tag("main", klass="container"): with tag("main", klass="container"):
with tag("header"): with tag("header"):
with tag("h1"): with tag("nav"):
text("VR Crawler Mod List") with tag("ul"):
with tag("li"):
doc.line("h1", "/vrg/ Crawler")
doc.line("li", "Mod List")
with tag("ul"):
with tag("li"):
doc.line("a", "About", href="index.html")
for category in mod_categories: for category in mod_categories:
with tag("section", klass="mod-category"): with tag("section", klass="mod-category"):
with tag("h2"): with tag("h2"):

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@ -1,105 +1,125 @@
<!DOCTYPE html> <!DOCTYPE html>
<html> <html>
<title>/vrg/ Crawler</title> <title>/vrg/ Crawler</title>
<meta charset="UTF-8"> <meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="pico.red.min.css"> <link rel="stylesheet" href="pico.red.min.css">
<main class="container"> <link rel="stylesheet" href="style.css">
<h1>/vrg/ Crawler</h1> <main class="container">
<header>
<p>Experience the least bad VR co-op dungeon crawling game.</p> <nav>
<ul>
<h2>What is this?</h2> <li>
<p> <h1>/vrg/ Crawler</h1>
/vrg/ crawler is a Minecraft server and modpack that converts the game into a co-op dungeon crawling </li>
VR game, to the best of our ability. Think Ancient Dungeon, or Dungeons of Eternity, but good. You may enjoy <li>the least bad VR co-op dungeon crawling game</li>
this even if you don't like regular Minecraft. </ul>
</p> <ul>
<section id="features"> <li><a href=mods.html>Mod List</a></li>
<h2>Features</h2> </ul>
<div class="grid"> </nav>
<article>Waggle Combat</article> </header>
<article>Skills</article>
<article>Classes</article>
<article>Magic</article> <h2>What is this?</h2>
<article>Dungeons</article> <p>
<article>Loot</article> <img id=statusimg src=https://api.mcstatus.io/v2/widget/java/crawler.vrg.party width=430 height=120 />
</div> /vrg/ crawler is a Minecraft server and modpack that converts the game into a co-op dungeon crawling
</section> VR game, to the best of our ability. Think Ancient Dungeon, or Dungeons of Eternity, but good. You may enjoy
<section id="download"> this even if you don't like regular Minecraft.
<h2>Download</h2> </p>
<p>You have several options:</p> <section id="features">
<div class="grid"> <h2>Features</h2>
<article> <div class="grid">
<details> <article>Waggle Combat</article>
<summary>Just give me the exe nerd</summary> <article>Skills</article>
<p>Download <a href="PolyMC-crawler.zip">PolyMC-crawler.zip</a>, extract <article>Classes</article>
to anywhere (it's portable <a href="https://polymc.org/">PolyMC</a> with the modpack already set <article>Magic</article>
up). No login required. Change the account name from "sneed" if you want.</p> <article>Dungeons</article>
</details> <article>Loot</article>
</article> </div>
<article> </section>
<details> <section id="download">
<summary>I have MultiMC/PolyMC/Prism Launcher already</summary> <h2>Download</h2>
<p>Create a new instance, and choose "import from zip" and paste <input type="text" <div class="grid">
value="https://crawler.vrg.party/vrg-crawler.zip" readonly> as the link.</p> <article>
</details> <details>
</article> <summary>Just give me the exe nerd</summary>
<article> <p>Download <a href="PolyMC-crawler.zip">PolyMC-crawler.zip</a>, extract
<details> to anywhere (it's portable <a href="https://polymc.org/">PolyMC</a> with the modpack already set
<summary>I have my own autistic minecraft launcher setup, just give me the jars</summary> up). No login required. Change the account name from "sneed" if you want.</p>
<p>import <a href="vr-crawler.mrpack">vr-crawler.mrpack</a> into your </details>
launcher of choice somehow. It's a Modrinth modpack file.</p> </article>
</details> <article>
</article> <details>
<summary>I have MultiMC/PolyMC/Prism Launcher already</summary>
</div> <p>Create a new instance, and choose "import from zip" and paste <input type="text"
</section> value="https://crawler.vrg.party/vrg-crawler.zip" readonly> as the link.</p>
</details>
<section id="download"> </article>
<h2>How to Play</h2> <article>
<p> <details>
Start the game, put on your headset, then connect to the server that's prefilled in the multiplayer menu. <summary>I have my own autistic minecraft launcher setup, just give me the jars</summary>
</p> <p>import <a href="vr-crawler.mrpack">vr-crawler.mrpack</a> into your
launcher of choice somehow. It's a Modrinth modpack file. You'll also
<p> have to add <code>crawler.vrg.party</code> as a multiplayer server.
If you're entirely new to vivecraft / minecraft, you may have to set up the SteamVR bindings. TODO: link Note that if we change things, the pack doesn't automatically update,
instructions. Check out <a href="https://www.vivecraft.org/how-to-play/">Vivecraft's How To Play guide</a> so we really recommend using polyMC from the other two options to get that set up.
for more basic control info. You can run it portably, no install required, and it won't mess with your existing minecraft
</p> setups.</p>
</details>
<p> </article>
If it's your first time playing, you'll get some books in your inventory that explain things.
Open them up to read them. We've also put up signs around the starting town to help you figure things out, </div>
hopefully without ever opening the overlay or taking the headset off. </section>
</p>
</section> <section id="download">
<h2>How to Play</h2>
<section id="faq"> <p>
<h3>Is this still just Minecraft?</h3> Start the game, put on your headset, then connect to the server that's prefilled in the multiplayer menu.
<p> </p>
No. We've optimized this for combat, exploring, and looting, because these are actually fun to do in VR.
The usual mining and crafting and building are still possible, but we've found that they just don't lend <p>
themselves to actually moving your arms around; inevitably, everyone just logs on in flat mode instead. If you're entirely new to vivecraft / minecraft, you may have to set up the SteamVR bindings. With an Index controller
</p> you can use the VR Crawler community binding. Otherwise use SteamVR's binding menu to bind Combat Roll- Roll,
<p>If you want a more vanilla VR Jester - Gesture Listener Trigger, and ImmersiveMC VR Bindings - Ranged Grab in the Modded tab.
experience, try the other <a href="https://rentry.org/xrd2e">/vrg/ NA minecraft server</a>, or one of the <a <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2029205314">This</a> explains the process of setting up custom bindings.
href="https://boards.4chan.org/vm/catalog#s=minecraft">servers shilled on /vm/</a> . Check out <a href="https://www.vivecraft.org/how-to-play/">Vivecraft's How To Play guide</a>
</p> for more basic control info.
<h3>What's actually in the mod pack?</h3> </p>
<p>See <a href=mods.html>the full modlist</a> for a nicely categorized list, with expandable full descriptions
and links to the modrinth pages.</p> <p>
<h3>Something broke / the server is down!</h3> If it's your first time playing, you'll get some books in your inventory that explain things.
<p>Complain in <a href=https://vrg.party>the thread</a>, I'll see it.</p> Open them up to read them. We've also put up signs around the starting town to help you figure things out,
<h3>How is the modpack download so small?</h3> hopefully without ever opening the overlay or taking the headset off.
<p> </p>
The modpack doesn't actually have the jars in it. It uses <a </section>
href="https://packwiz.infra.link/tutorials/installing/packwiz-installer/">packwiz-installer</a> to
actually download all the jars for you from modrinth, as well as keep the modpack up to date to the changes <section id="faq">
we make in <h3>Is this still just Minecraft?</h3>
<a href="https://git.vrg.party/hiina/minecraft-crawler">the git repository for the pack</a>. <p>
It's a lot of autism, and packwiz ain't perfect, but it's a lot more maintainable than a directory full of No. We've optimized this for combat, exploring, and looting, because these are actually fun to do in VR.
jars. The usual mining and crafting and building are still possible, but we've found that they just don't lend
</p> themselves to actually moving your arms around; inevitably, everyone just logs on in flat mode instead.
</section> </p>
<p>If you want a more vanilla
experience, try the other <a href="https://rentry.org/xrd2e">/vrg/ NA minecraft server</a>, or one of the <a
href="https://boards.4chan.org/vm/catalog#s=minecraft">servers shilled on /vm/</a> .
</p>
<h3>What's actually in the mod pack?</h3>
<p>See <a href=mods.html>the full modlist</a> for a nicely categorized list, with expandable full descriptions
and links to the modrinth pages.</p>
<h3>Something broke / the server is down!</h3>
<p>Complain in <a href=https://vrg.party>the thread</a>, I'll see it.</p>
<h3>How is the modpack download so small?</h3>
<p>
The modpack doesn't actually have the jars in it. It uses <a
href="https://packwiz.infra.link/tutorials/installing/packwiz-installer/">packwiz-installer</a> to
actually download all the jars for you from modrinth, as well as keep the modpack up to date to the changes
we make in
<a href="https://git.vrg.party/hiina/minecraft-crawler">the git repository for the pack</a>.
It's a lot of autism, and packwiz ain't perfect, but it's a lot more maintainable than a directory full of
jars.
</p>
</section>
</main> </main>

1425
mods.html

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@ -12,4 +12,14 @@
.mod-description-details { .mod-description-details {
--pico-spacing: 0; --pico-spacing: 0;
}
#statusimg {
display: block;
}
@media screen and (min-width: 1000px) {
#statusimg {
float: right;
}
} }