{
  "enablePrediction": {
    "desc:": "Enables predictive chunkloading, which predicts player movement and preloads an area in movement direction: default:true",
    "enablePrediction": true
  },
  "predictionarea": {
    "desc:": "Size of the area marked for preloading: default:7 chunks, max: 32, min: 2",
    "predictionarea": 7
  },
  "enableSmartChunkLoading": {
    "desc:": "Enables smart chunkloading around the player, which dynamically loads the around the player and adapts to player movement speed, to improve server performance on fast movement : default:true",
    "enableSmartChunkLoading": true
  },
  "smartChunkLoadModifier": {
    "desc:": "Set a modifier to smart chunkloading, increasing the value increases the view distance used while moving fast, range: [0.1 -> 10.0], default: 1.0",
    "smartChunkLoadModifier": 1.0
  },
  "preventWalkUnloaded": {
    "desc:": "Prevents players from moving into unloaded areas on serverside, which stalls the server and forceloads the chunk: default:true",
    "preventWalkUnloaded": true
  },
  "enableSmartPostProcessing": {
    "desc:": "Enables smart post processing, which slightly improves the general chunk loading speed by waiting with post processing(e.g. fluid updates) until neighbouring chunks are loaded: default:true",
    "enableSmartPostProcessing": true
  },
  "enableFasterChunkTasks": {
    "desc:": "Enables faster worldgen tasks: default:true",
    "enableFasterChunkTasks": true
  },
  "debugLogging": {
    "desc:": "Enables debug logging to show chunk loading changes: default:false",
    "debugLogging": false
  }
}